There are places in our world where fiction and dreams can come true.

NEW GAME REVEAL! Learn More about Control

Remedy’s latest project, Control, previously known by its codename “P7”, was revealed on stage during Sony’s E3 Media Briefing

Community Spotlight: Acedhampir's Quantum Break Fan Art

We spoke to long-time fan and incredibly active community member, Mori (also known online as Acedhampir) about his Quantum Break and Alan Wake artwork.

Tiny Mo-Cap Dog Melts Hearts

Taking a break from dog-related activities, Uuno visited the Remedy offices with his owner, Sami, for experienments in canine motion capture.

Katerina's New deviantArt Group for Remedy Fans

Katerina, also known as SeaCat2401 in the community, recently started a deviantArt page to all things Remedy. She's done an amazing job setting it up and running it!

The Bookhouse: Twin Peaks Pilot [1/2]

The Bookhouse is a new feature which looks at the material that has influenced Remedy over the years. It's a relaxed and nerdy book club of sorts.

Community Spotlight: Beavers-Lodge's Alan Wake Watercolours

Our March Community Spotlight was Beavers-Lodge on Tumblr who creates gorgeous watercolour paintings inspired by Alan Wake.

Charity Auctions raise £1405.60 for Cancer Research UK!

Our Monarch Gala and Spring Charity Auction raises £1405.60 for Cancer Research UK! With invaluable support from Remedy and Poets of the Fall.

Cool People We've Spoken To...

Over the past four years, I've had the pleasure of interviewing some individuals involved including Cam Rogers, Kathy Tong, Fred Berman, Ilkka Villi, Christopher Forsyth and Brett Kelly.

15th July 2018
Community Spotlight: Melissa's Beautiful Remedy Artwork
[July Spotlight]

Community Spotlight is a regular feature which highlights amazing fan projects in the Remedy community. For 2018 we're switching things up a little with each month having its own spotlighted fan and fan project. For our July feature I'm excited to talk to Melissa, also known as Melfpic on Instagram, an incredible artist and Remedy fan living in South Korea.

This month's Community Spotlight is an expansion (of sorts) on our June feature with a more in-depth look at one of the artists we showcased, melfpic (Melissa).

Melissa is a talented artist who not only creates gorgeous Quantum Break pieces but was also one of the first fans to create artwork for Control. We showcased one of her pieces from Instagram during our E3 wrap ups, but since she has done so much amazing Quantum Break-inspired work too, it felt only right to give her her own dedicated article.

Melissa's work is gorgeous. Despite not having formal drawing lessons, her self-taught style and artwork feels professional with a great deal of attention and detail put towards body language and facial expressions. The nuances which makes the characters come alive are there, whether it's the emotive eyes or a slight mischievous smile, they bring the characters to life and makes them instantly recognisable; Jack feels like Jack.
The use of colours is playful too with a natural handpainted watercolour look for her full-colour pieces (which I love!) and a minimalistic and complementary hue choice for the sketches. Regardless of what style she focuses on for each piece, the level of passion and enthusiasm for the titles show through, especially in her Quantum Break pieces.

With each piece, she tells a different story, whether it's a lighthearted sketch with Charlie Wincott posing for a selfie with a disapproving Fiona in the background, or the more somber pieces featuring Jack and Paul. It's a nice selection of contrasting pieces in her portfolio!

Her work is only available through her Instagram page, so to follow her adventures and stunning work, make sure to follow her on her page, melfpic!

To learn more about her artwork and how she has developed her own unique style, we spoke to Melissa: 


Tell us a little about yourself! 

 I’m Melissa, living in South Korea. I love playing games (especially Remedy’s), reading books, watching football, TV shows, and movies. I’m a big Remedy fan.

Where did you get your passion for art?

I have just liked to scribble since I was little. After becoming an adult, I once dreamed of being a cartoonist, but it is almost impossible to earn money as a cartoonist in this country. (It is too difficult to live here as an artist.) So I walked in another way, giving up my dream. (Recently, I’m drawing only as a hobby). When I am painting, I usually get passion from my favorite actors, characters, games, TV shows, and movies. It is always fun to drawing fan art even if the results are not good.

"In fact, I prefer a simple drawing to a few hours of careful painting because it's easy."

You've always had a great art style, but you've clearly built up new skills and techniques over the past few months. How did you go about learning these?

My painting looks improved? Thank you for looking like that. In fact, I didn’t know myself that my paintings have improved, because no one has ever pointed out about my paintings or taught me more about my skills. However, I prefer to create my own style rather than imitate other’s pictures. It is somewhat easy to follow someone else’s picture, but it has not been quite helpful to me. I have my solid, final goals about drawing style, so I just keeping going and going. I think, however, this method is not very good because there are limitations and the speed of development might be slow. But I’m drawing only as a hobby, so I would like to continue to find and develop my own skills and methods.

I like beautiful paintings, especially with pastel colors and light effects like sunsets. Personally, I like sunsets color. (So I like Remedy's games more, because I like the color and light effects in the games.) But I am not good at using color and light. Someday, I want to get used to using them and someday I’m going to draw paintings that fully satisfy myself.

Over the last few months, my paintings may have improved a little, as you said. It's just a little bit easier to express what I have thought. But I’m not still satisfied with my paintings because i’m not good enough. I still have a long way to go.... But I can't spend that much time on painting practice. So even if I become able to draw well, I think it will be possible after a long time. If I have a chance, I want to study game concept art.

"This photo is my collection :) Just because there is no Alan Wake fan art on my Instagram doesn't mean I don't know Alan Wake."


How and when were you introduced to Quantum Break


Before that, I also liked Alan Wake before Quantum Break. [Editor note: She's actually done some beautiful Alan Wake artwork since the interview was done, it's a wonderful but also dark piece.] As a result, I was also interested in the next game; just like the Control. When the Quantum Break’s casting information was released, however, I knew that my favorite actor Aidan Gillen was participating in the game, and felt it like destiny. My favorite actor and a Remedy game meet together? There was no other explanation but to say it was crazy. 


(Another story, I also originally liked the band, Poets of the Fall. But not long after, they sang the [Children of the Elder God and The Poet and the Muse songs for] Alan Wake. What a strange experience!) 

And Paul Serene is, of course, my favorite character in the game, but I love the stories of other characters as well, including game play, live action show, OST etc. I think Quantum Break is really fun and well-made. This game is now in its second anniversary, but it is still one of the most exciting games. 

"Charlie Wincott is my favorite character after Paul and Jack."

What would you like to see in a potential Quantum Break sequel?

- That Paul was right.
- For Jack and Paul to be friends again.
- Jack and Will's family story.
- Paul and Sophia's background.
- The Adventures of Jack and Beth.
- Charlie and Fiona's date.
- The honeymoon between Liam and Emily.
- Amy's normal college life.

- Martin's past and future stories. 

Too many? But two years have made me think more than this. But in the end, I want to see my favorite character, Paul Serene being happy. I still feel heartbroken when I think about Paul. He did his best for humanity in a different way from Jack. He deserves to be happy. (Next to Paul, I want to see the story of Charlie. Because Charlie is my favorite character after Paul and Jack.) 

​ ​You were one of the first artists out there to create artwork soon after Control's reveal. What was it about Control that appealed to you and what are you looking forward to seeing when it's released?

It's a new game by Remedy! Need anymore? It’s REMEDY. 


Actually, I have waited for a sequel to Quantum Break, but I am expecting that there are some areas where Control are similar to Quantum Break. (Even if there is no contact between the two games, Control can be enjoyed as Control itself.) I couldn't stop the anticipation of the first trailer of Control. I can't wait to see which characters and stories are waiting. I think the strongest point of Remedy's game is story and character. soundtrack is good too. IDK. It's all good for me and I'm looking forward to it. Is it too obvious answer? But it is true! :)

Thank you so much for the interview and for the wonderful gift, Melissa! You can check out more of her gorgeous artwork on your Instagram page, Melfpic.

13th July 2018
Sam Hughes Wins Game Dev Hero for Sound

Remedy's Audio Design Intern, Sam Hughes, won the Sound category in this year's Game Dev Heroes Awards!

Sam is a busy guy; in addition to his work at the studio, where he has been working on the upcoming game, Control, Sam is also the CEO and founder of The Sound Archiect (started in May 2013), an online audio resource dedicated to helping and sharing the knowledge of industry professionals. The site also arranges regular meetings in the North of England called Game Audio North.

In addition to his online presence, he also sits on the AES Audio for Games Advisory Board, is a member of the BAFTA Crew Games initiative.

Congratulations on the amazing win, Sam! Do you ever sleep?

12th July 2018
Amelia Rose Blaire & Bryan Dechart Marries! [UPDATED]

Earlier this month Quantum Break actor, Amelia Rose Blaire, and Detroit: Become Human actor, Bryan Dechart got married! Yay!

While we usually like to steer clear of the personal life of our favourite actors and developers, the couple has been public with their engagement, having announced the proposal acceptance on Twitter last June, and documented the lead up to the wedding with daily photos from their photoshoot commemorating the occasion. We couldn't help but celebrate the milestone with their followers!

While we know Amelia from her brilliant portrayal of Amy Ferrero in Quantum Break, the couple actually both played characters in the recent game by Quantic Dream, Detroit Become Human. You can catch them regularly on Twitch playing the game and hanging out with fans. Also they have a cat! I like cats.

Congratulations on the amazing milestone!

11th July 2018
Poets of the Fall Reveals Cover & Pre-Order for Ultraviolet

Poets of the Fall, the real-life band behind the Old Gods of Asgard, recently revealed their cover and pre-order information for their upcoming album, Ultraviolet, due to launch on the 5th of October 2018!

Teasers for Ultraviolet began in late January with the release of their first single from the album, False Kings. In March, the band revealed the name, the release date, and follow-up tour dates in UK and Germany (with more to be announced soon).

And here is Ultraviolet's cover...


Pre-orders have begun on the band's official store, run by Backstage Rock Shop (previously known as Mad Supply). You can buy the CD or 12" LP  separately. Or there's the Ultraviolet Pre-Order bundles which contains a hoodie or t-shirt (your choice), a CD, and a signed postcard. For more information, visit the store, HERE.

Backstage Shop is also running a giveaway where if you purchase any Ultraviolet album (either format) or bundle and you will be automatically entered into a contest to win two tickets to any Poets of the Fall gig in Autumn 2018. Two 30€ gift cards will also be raffled among all pre-orders too.

A bit of information about the band's history: Poets of the Fall has had a long history with Remedy, which officially started back in 2003 with Max Payne 2: The Fall of Max Payne. For the game, POTF created their first song, Late Goodbye based on a poem by Sam Lake. Later, the band returned for Alan Wake, creating the custom songs The Poet and the Muse and Children of the Elder God. Their song War, from their album, Twilight Theater, also made an appearance in the game. Their latest project with the developers has been with Alan Wake's American NightmareBalance Slays the Demon was created specifically for the title, and The Happy Song (which also appeared in the album Temple of Thought) also appeared in the game. The song Labyrinth from their Clearview album was inspired by Quantum Break.

-- AAA GAMES --

In Development

Quantum Break Series

Alan Wake Series

Max Payne Series

Beyond the shadow you settle for, there's a miracle illuminated.

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