There are places in our world where fiction and dreams can come true.

CONTROL Resonant Reveal Trailer

CONTROL Resonant has been officially revealed with a debut trailer showcased during The Game Awards, along with first game details.

Remedy Celebrates 30th Anniversary

For the studio's 30th anniversary, Remedy has arranged a series celebrations from new merchandise to upcoming dev livestreams.

Community Spotlight: Yasmin's Stunning Freya Concepts

In our latest Community Spotlight, we look at Yasmin's incredible in-depth work exploring one of Alan Wake 2's most mysterious characters, Freya Anderson. .

Year In Review [2024]

Before we settle into 2025, let's take a quick look back into the past twelve months, revisiting the milestones and events that took place at the studio and in the community.

A Conversation with Tiia Öhman

We recently spoke Tiia Öhman about working as a photographer on the Alan Wake 2 set. Her stunning work can be seen in-game, in marketing, and on merchandise.

An Open Letter from Sam Lake / Alan Wake Remastered

Read Sam Lake's open letter announcing Alan Wake Remastered.

Our Conversation with Matthew Porretta, the Voice of Alan Wake

To celebrate the game's 10th anniversary, we sat down with Matthew Porretta, the incredible voice actor behind Alan Wake, to talk about his experiences and memories.


12th April 2026
Remedy Reveals Language Support List for CONTROL Resonant

This week, Remedy has revealed the full list of languages that will be supported at CONTROL Resonant's launch. The list expands the number of those included for Control, with twice as many languages now receiving full audio support.

Resonant will fully support eight languages from day one, with audio and interface, as well as subtitles. They include English, Brazilian Portuguese, French, German, Italian, Japanese, Simplified Chinese (Mandarin Spoken) and Spanish (Spain).

A further seven languages will be supported only within the interface and subtitles. These include Korean, Polish, Russian, Spanish (LATAM), Traditional Chinese, Turkish, and Ukrainian.

The long list is an impressive feat! The process of localising a game is much more than players think, and can be a strange challenge for developers. Localisation is an all-encompassing term that ranges from character dialogue and user interfaces to item descriptions and in-game text, and also covers elements such as data privacy laws and legal regional compliance. It often requires working with external companies, with writers fielding questions about tone and references, to ensure that each translation matches the original script and sentiment. With Remedy's scripts being as packed as they are, that can be a challenge all in itself. And for fully supported languages, it requires casting additional actors for the full range of characters, setting up international recording sessions, and polishing the audio. To match a cinematic perfectly, the lines would also need to stick to a strict time. As all of these things bring extra work and cost more, careful consideration is put into which markets can be supported with the restraints. 

Despite being self-published, CONTROL Resonant offers the largest selection of languages supported by any Remedy game, even with past collaborations with big-name publishers such as Smilegate, Microsoft Game Studios, and 505 Games.



Source & Images: Control / Remedy Entertainment's Twitter

7th April 2026
CONTROL Resonant Coming To Gamescom latam 2026
ft. Fireside Chat with Mikael Kasurinen, Creative Director

At the end of the month, Remedy Entertainment will be heading to Gamescom latam in São Paulo, Brazil, for a special CONTROL Resonant event.

The programme will kick off on May 1st with a fireside chat featuring Remedy's Creative Director, Mikael Kasurinen. Mikael will be taking to the stage at 5pm BRT (4pm ET / 9pm BST / 11pm EEST) to discuss Remedy's upcoming adventure and Dylan's debut outing. If you can't make it to the event, no worries, the organisers will also be streaming the talk live on their YouTube and Twitch channels. (We'll also remind you on our social media channels closer to the time.)

The organisers have teased that the fireside chat will reveal new details about the highly anticipated game and delve into its concept, setting, and development process. Following the fireside chat, the first of two fan meet-and-greets will be held, with the second scheduled for Saturday, May 2nd. 

But that's not all! If you remember the public Quantum Break or Control Gamescom events, you may recall there being a special photo area. For Quantum Break, it was a VR section which overimposed a boat crashing through the wall, mirroring its debut trailer. For Control, it was a section with promotional artwork amid sparse woodland trees, illuminated by atmospheric lighting. At Gamescom latma, Remedy is bringing back its photo area across all exhibition days. 

Gamescom latam will be held from April 30th to May 3rd at the Distrito Anhembi in São Paulo, Brazil. You can grab tickets (Friday recommended) on the official site, HERE. For those flying in, the event is situated right next to the Campo de Marte Airport.

Source: Gamescom latam (Archived)

6th April 2026
Shawn Ashmore Celebrates 10 Years of Quantum Break with Message to Fans

To celebrate the tenth anniversary of their time-travelling adventure, Quantum Break, Remedy shared a celebratory video featuring lead actor Shawn Ashmore. 

In the adventure, Ashmore played Jack Joyce, the brother of renowned scientist William Joyce, who becomes caught in the aftermath of a failed time-travel experiment. (As you do.) Time has become fractured, and there may be only one thing that can prevent the final collapse. Unfortunately, things are never that simple in a time-travel story. 

Speaking about the project ten years after it launched, Ashmore says to camera, "I just wanted to make this video to thank the fans that played the game when it came out, have continued to support the game, and to the people who are still finding the game ten years later. I still get fan art, fan fiction; people creating and writing intricate storylines for what happened to Jack and Beth after the end of the game. This is ten years later!"

While Quantum Break is a Microsoft IP, and technically outside of the Remedy Connected Universe, the project still has great influence, even today. After the project launched, the studios parted ways, but things didn't quite end there. The developers stayed in touch with several of the actors, making them important parts of the Remedy Connected Universe. After Quantum Break, Ashmore later starred in Alan Wake 2 as Sheriff Tim Breaker and The Actor.

Message from Shawn Ashmore, Quantum Break's Jack Joyce Transcript

Hey guys, good morning! I'm actually on vacation, and I just realised that one of my favourite roles and one of the favourite projects I've ever worked on is turning ten years old, like, right now! 

I was lucky enough to play a character called Jack Joyce in an amazing video game called Quantum Break. I just wanted to make this video to thank the fans that played the game when it came out, have continued to support the game, and to the people who are still finding the game ten years later. I still get fan art, fan fiction; people creating and writing intricate storylines for what happened to Jack and Beth after the end of the game. This is ten years later! 

It's also exactly why I also wanted to work with Remedy. I was a huge fan of Remedy studios prior to working with them on Quantum Break. To me, they are some of the best storytellers, not even in video games but also in entertainment in general. And I think Quantum Break's lasting appeal speaks volumes to how Remedy exists in the entertainment space and in the video game storytelling space. So thank you to everybody that has played the game, that continues to find the game, and has supported it over the years. And happy 10th birthday, Quantum Break".

5th April 2026
Win a Rare Quantum Break Chronon Field Regulator Keyring
[Celebrating 10 Years of Quantum Break]

Ten years ago today, Remedy celebrated the release of Quantum Break on Xbox One and Windows 10. The adventure follows Jack Joyce, brother of renowned scientist William Joyce, as he is pulled into a world-ending crisis after a failed time-travel experiment fractured time itself. Time is now breaking down, creating stutters that occur with greater regularity. Soon, everyone and everything will be frozen in zero state... well, almost everyone. There's a potential of a plan, a dead brother to save, and a much bigger picture. 

We're going to celebrate Quantum Break's anniversary throughout the year, but today we have a pretty special giveaway. It's a small prize, but extremely rare. So, if you're a collector, you'll definitely want to enter!




For the prize, we are giving away a Chronon Field Regulator keyring. 

Sounds like a weird prize for an anniversary milestone, right? Well, this little thing is not quite what it seems. These were never made available for purchase and appeared only at one or two promotional events in Europe, possibly only at a press event. The history is a little hazy, but that's the story we've gathered so far. They were only accessible through an internal official Microsoft store page for marketers setting up an in-person event.

And they're definitely sneaky! We followed Quantum Break through from announcement to post-launch news, wrapping up each promotional event stop. We knew about the stickers, lanyards, t-shirts, waterbottles, and trading cards that were given away... but we didn't know about this until years after the game launched.

So, what about the keyring itself? It's hefty, made of metal, and recreated to resemble the CFR (aka the Countermeasure) shown in the game. It's not a direct replica; I noticed it has a repeating pattern on the sides, whereas the in-game model shows some variation in elements like the display and lights. It's not the kind of thing that you notice unless you're really examining it. As it's metal, it also has some heft, perfect as a paperweight if you don't want to risk putting it on a bag. As it's a promotional piece, it also has the Quantum Break logo engraved on the side. 

Also, have I mentioned that it's really heavy?! 

The giveaway will end on Sunday, April 19th 2026, at 11:59PM BST (GMT +1).


For this giveaway, there will be one (1) winner selected at random from valid entries.


How To Enter:

For the giveaway, we want to hear your standout moment from the game. It could be a quote, a scene, or a character. 

Submissions can be sent in to: Facebook, Instagram, Bluesky, or Twitter. You can also email in your entry to alanwake.thesuddenstop(at)gmail.com.

(To enter quickly, tap the social media platform above to be sent to the specific tweet to respond to.)


Giveaway Rules:
  1. The prize was bought by The Sudden Stop as part of a community giveaway.
  2. This giveaway is not sponsored or endorsed by Remedy Entertainment, Epic Games, Blogger, Twitter, Facebook, Bluesky or Instagram.
  3. One entry per person.
  4. This is open worldwide, but restrictions may apply to countries with limits on internet competitions or giveaways.
  5. Entry to the giveaway is free.
  6. No cash prize alternative will be available.
  7. A new winner may be selected if the first does not respond to the email within 2 weeks of the original email being sent. However, this is only a last resort after three weeks of reminders and alternative communication methods, e.g., social media posts.
  8. The giveaway will begin on Sunday, 5th April 2026 at 15:00 BST and will end on Sunday, April 19th 2026, at 11:59PM BST (GMT +1).
  9. There will be 1 (one) winner who will receive the Countermeasure/CFR keyring. 
  10. Entries collected through Facebook follow the rules, HERE.
  11. Entries collected through Twitter follow the rules stated in their Guidelines, HERE.
  12. If you enter through a social media platform, you will need to follow us for the entry to be valid.
  13. We will be sending the parcel tracked as *gesters wildly in Royal Mail's direction*; lessons have been learned.

-- CONSOLE & PC GAMES --

The CONTROL Series

The Crossfire Series

The Quantum Break Series

The Alan Wake Series

The Max Payne Series

Additional

-- MOBILE GAMES --

-- LIVE ACTION SERIES --

Icons by the incredible, Evil-Owl-Loki.

Beyond the shadow you settle for, there is a miracle illuminated.