Last week, Remedy was back with their seventh instalment of Remedy Games, a developer livestream series celebrating the studio's thirtieth anniversary. This time, it was all about audio design and those hidden systems which made The Oldest House feel expansive and living.
On Thursday, Julius Fondem (Community Manager & Publishing Coordinator) was in the hosting chair with Vida Starčević (Senior Community Manager) providing off-screen and chat support. They were joined by the Ville Sorsa (Principal Audio Designer).Throughout their three-hour play through, the devs talked about a range of topics including Ville's love of movies, creating sounds for Jesse's incredible powers, building audio systems across a vast open-world map, voicing The Hiss, the challenge of hinting an invisible threat or tone change, creating a sound palette for Polaris, exploration with modular synthesisers, and so much more. It was a broadcast packed with goodness!
Ville also brought in a number of items from the audio department to showcase how the team captures audio with such precision.
In their seventh outing, they successfully completed their exploration of the sealed containment sector, following in the footsteps of an escaped prisoner.
For all that nerdiness and more make sure to check out the livestream, above! Plus check out future streams for giveaways. In this one, Ville donated his own signed Old Gods of Asgard vinyl.
If you haven't watched any of the livestreams so far, the developers have stepped into the FBC with Juha Vainio (Executive Producer) and Miro Vesterinen (Lead Environment Artist). Helped sort out the Hiss situation in Maintenance with Teemu Huhtiniemi (Principal Level Designer), and Victor Sermin (Build Engineer). And most recently, they took over Fridge Duty and declogged those pesky mould growths with Lucile Dolbeau (Senior QA Tester) and Ilmari Timonen (Senior Rigging Artist).
As they dived deeper into the story, they learnt the truth about how the Federal Bureau of Control assigns its Directors with James Tottman (Principal VFX Artist) and Anna Mellor Meecham (Senior Cinematic Designer). Before the gremlins, they tackled The Ashtray Maze with Anne-Marie Grönroos (Lead Level Designer) and Petri Alanko (Composer). They began their expansion adventure with AWE, talking to Juha Vainio and Brooke Maggs (Principal Narrative Designer) as they tracked down The Third Thing.
For all that nerdiness and more make sure to check out the livestream, above! Plus check out future streams for giveaways. In this one, Ville donated his own signed Old Gods of Asgard vinyl.