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23rd August 2021
IGN Asks Devs About The Hardest, Seemingly "Simple", Thing For Them To Design

Following the heated discussion earlier this year on social media over door creation difficulty, IGN reached out to game developers with a simple question, "What is a thing in video games that seems simple but is actually extremely hard for game developers to make?"

IGN received almost 100 responses to the question, including from Sergey Mohov (Lead Gameplay Designer) and Arto Suominen (QA Manager) who weighed in with their own experiences. In their answers, they focused gunplay and saves in Control. You can read their comments and the article in full over on the website, HERE


Formerly "Vanguard"

The Crossfire Series

The Control Series

The Quantum Break Series

The Alan Wake Series

The Max Payne Series



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