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6th August 2015
Polygon Talks to Sam Lake

Since it's announcement in May 2013, Polygon has been incredible with its coverage of Quantum Break. They've had interviews, discussions and lengthy articles talking about indepth about the game, and this one is no different. Recently they've had the opportunity to interview Remedy's Creative Director, Sam Lake.

The interview focuses on what kind of choices players will be faced with during the game's "junction moments" where we take control of Paul Serene to decide which future comes to pass. They also talk about how Quantum Break began and the live action elements.

Also.

Wait for it.

Collectibles.

AM I RIGHT?!

aww yiss

Read the article, HERE.

-- UPDATE LOG --

- CONTROL Resonant Posters Appear in Portland Featuring FBC Citizen Safety Guide QR Code Prompt [New photos added.]

- Photographs from the Gamescom Show Floor & Community Meet-Up [Remedy Instagram post added.]

- New Blog Post! [Sept 13] Catch Up On The Story So Far with "Previously on Control"

- New Blog Post! [Sept 12] Outside Xtra Explores How Resonant Brings A Twist To the Control Formula

- New Blog Post! [Sept 10] Remedy's CONTROL Resonant Character Profiles Continue with Emily Pope

- New Blog Post! [Sept 9] Remedy Kickstarts CONTROL Resonant Character Spotlight with Simon Arish

- CONTROL Resonant Posters Appear in Portland Featuring FBC Citizen Safety Guide QR Code Prompt [New audio file update added.]

-- CONSOLE & PC GAMES --

The CONTROL Series

The Crossfire Series

The Quantum Break Series

The Alan Wake Series

The Max Payne Series

Additional

-- MOBILE GAMES --

-- LIVE ACTION SERIES --

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