This week, Remedy Entertainment published its business review covering the third quarter of 2026.
As a publicly owned company, the studio reports internal developments and financials every quarter, providing insight into the progress of its development teams and its financial standing. While their main audience for those reports is their investors, it also provides the community with an opportunity to check in with the studio.
If you've read our previous breakdowns on these reports, you'll probably be very familiar with our setup. In this post, we'll examine the latest internal news and see what's next for the studio. Everything in black is what has been revealed in their previous H1 2026 Financial Review, with new details written in red. Extra details revealed in the webcast will be in green. Notes from us as we enjoy a ramble, are in blue.
As always, if you're interested in the numbers, I recommend checking out the reports directly to ensure that you're getting the most accurate data. In our round-ups, we look primarily at the company's changes, the projects it's working on, and the challenges and achievements it had in the reported time.
The original report was posted on the Remedy Investors website. The publication was followed by a livestream hosted Aapo Kilpinen (Investor Relations) and featuring Markus Mäki (Interim CEO), Santtu Kallionpää (CFO). You can watch the full broadcast HERE.
Highlights (Q3 2026)
Release. The digital edition of CONTROL Resonant launched on September 24th 2026, with a physical version set to follow. The launch provided the majority of the studio's total revenue for the quarter.
After The Review Period
Physical Media. The physical edition of CONTROL Resonant launched on October 15th, and was celebrated with a takeover campaign at Tripla in the studio's home capital.
Milestone. CONTROL Resonant sold over one million copies.
Internal Developments
CONTROL. There's renewed interest with the upcoming launch of Resonant, bringing a fresh wave of new players discovering the series. Sales between July-September exceeded both earlier quarters.
Max Payne 1&2 Remake. While Rockstar will be handling marketing for the Max Payne 1&2 Remake, Remedy can confirm that the title is in full production. There are no new updates regarding this game in the report.
Alan Wake 2. Lifetimes sales for Alan Wake 2 exceeded three million copies, and by the end of Q3, the development costs were "fully depreciated".
Undisclosed Game. Remedy is working on an undisclosed game, which has been confirmed to be in the "Production Readiness" stage. This remains unchanged from Q2.
State of the Studio
Self Publishing. Remedy plans to self-publish upcoming games, in which they own the IP for.Alan Wake & CONTROL. The studio plans to grow and expand both the CONTROL and Alan Wake franchises describing them as "a key part of our future".


