Six years after Jesse's incredible adventure, Remedy has officially revealed CONTROL Resonant, the sequel to CONTROL. The announcement was made at The Game Awards, where Remedy showcased its debut trailer to an international audience. But things didn't end there! In the minutes that followed, there was a press release, PlayStation article, and a CONTROL website makeover, all packed with teasers.
"Pace Yourself. It's gonna get weirder." In CONTROL Resonant, players take on the role of Dylan Faden, the tortured sibling of FBC Director, Jesse Faden. When Dylan awakens, he discovers that his sister is missing, and a reality-bending cosmic threat looming large.
The Story
"After years in confinement at the hands of the Federal Bureau of Control (FBC), Dylan Faden’s former captors are deploying him at the peak of a supernatural crisis. Charged with combating a mysterious cosmic entity as it alters fundamental aspects of our reality, Dylan must harness his new found powers to take the fight to the myriad threats overwhelming Manhattan. On the path to unlocking the full potential of his supernatural abilities Dylan will also seek out his sister, FBC Director Jesse Faden, as he struggles to comprehend and contain the dangers that have spilled beyond the confines of the Oldest House to tear the world apart."
(Synopsis taken from the Remedy's "Remedy Entertainment Unveils CONTROL Resonant – Sequel to the Multi-Award-Winning and Critically Acclaimed CONTROL Will Launch in 2026" Press Release.)
The Trailer
The Landscape
The trailer teased a new look for the series, bringing in golden hues, otherworldly threats, and haunting beauty. While elements are grounded in reality, they've been twisted into a mental maze.
In their press release, Remedy explores how Dylan's pysche impacts the game; "In CONTROL Resonant, players will explore multiple areas of Manhattan in an expansive, unfamiliar world as an invading cosmic force reshapes the environment, defiles natural law and distorts gravity, reordering reality into a geophysical nightmare. Players will traverse perception-bending locations and journey beyond the material world into a mysterious metaphysical space reflecting Dylan Faden’s troubled psyche. Tap into power that Dylan must learn to master and make choices to shape abilities that manifest and grow while exploring a deep progression system. Face ever-changing threats head-on, utilizing the environment, unleashing elemental abilities and wielding the raw force Dylan’s shapeshifting melee weapon, the Aberrant."
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The PlayStation Blog Article
In a new article for the PlayStation Blog, Mikael Kasurinen wrote about what players will be discovering in the sequel, alongside a new protagonist. He describes the adventure as "biggest game we have ever made" and introduces key concepts including player freedom, branching missions, Dylan's new trusty Aberrant, and the new battleground (sorry Manhattan).
Mikael writes, "when we say action-adventure RPG, we mean freedom: the ability to shape how Dylan grows, fights, and survives. His supernatural powers and weaponry evolve through a deep progression system, allowing multiple combat styles and approaches to exploration. Whether you rely on raw force, manipulation of your surroundings, or precise timing and mobility, Resonant lets you play your way. "
Read Mikael's full article, HERE.
Claim Early Unlocks
Following the announcement, the CONTROL website has received a brand-new look with something to tempt newsletter subscribers. Those who subscribe to Remedy's newsletter will be able to unlock some extra goodies for CONTROL Resonant at launch, including an exclusive Communications Department Headset and Optical Filtering Goggles.
