Next update brings new guns, a new Job, better onboarding, and major changes to how you play FBC: Firebreak.
(Espoo, Finland – July 18, 2025) – Today
Remedy Entertainment has announced the road ahead content and update plan for
FBC: Firebreak, a three-player co-op FPS where the Federal Bureau of Control’s first-response unit must contain an escalating paranormal threat.
You can read the full post
here, which details upcoming improvements based around community feedback collected since launch and the plan for the game’s first major update in late September. In the coming months the development team will be focusing on these key areas:
Understanding the game: Improving the onboarding process and playable tutorial level to help new players understand the game and its systems faster.
Upgraded Gunplay: Giving players more control over how weapons progress with a new gun mods system. Introducing three new (heavy) weapons and dropping all “generic” upgrades to start players with a playable and powerful version of everything a Firebreak needs from the beginning.
New Ways to Play: Major changes to the way players access Jobs and to the content of jobs themselves, giving more ways to play and a more surprising and exciting way of getting there.
New Job: This first major update will bring a brand-new Job into Firebreak, requiring players to identify and eliminate and hopefully not eat strains of mold using something that is internally called “the sushi train” ... but more about that later. This will include a new handcrafted level, three Zones, a new status effect, two more enemies to deal with, and all the rest you would expect from a new Job.
The September major update marks the beginning of a longer-term plan to expand and refine FBC: Firebreak. More information will be shared closer to its release.
About FBC: Firebreak
FBC: Firebreak is a session-based, multiplayer PvE experience set within the acclaimed Control universe, delivering intense cooperative action. The game features highly replayable missions known as Jobs, each uniquely designed with different challenges, objectives, and environments that require teamwork and adaptability.
Remedy will continue expanding FBC: Firebreak with post-launch content. All future playable content, including new Jobs, will be free. Players will have the option to purchase cosmetics, but none of these items will affect gameplay, and there will be no limited-time rotations or daily log-ins.
The latest assets for FBC: Firebreak can be found here.
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For the latest news and updates, visit the official channels:
Remedy Entertainment:
Thomas Puha, Communications Director
Phone: +358 9 435 5040
Email: thomas.puha@remedygames.com
For press related requests, please contact:
Miika Huttunen, Senior Communications Manager
Phone: +358 9 435 5040
Email: miika.huttunen@remedygames.com
ABOUT REMEDY
Remedy Entertainment Plc is a pioneering, globally renowned video game company founded in 1995 and headquartered in Finland with an office in Stockholm, Sweden. Known for its story-driven and visually stunning action games, Remedy has created multiple successful, critically acclaimed franchises such as Control, Alan Wake and Max Payne. Remedy also develops its own Northlight® game engine and tools technology that powers its games. Remedy’s shares are listed on Nasdaq Helsinki’s main list. www.remedygames.com
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