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18th April 2024
Remedy's Level Designer, Roberto Padron Talks Career Progression With Vandal

The game industry is a tricky place to break into and, these days, almost as tricky to stay in. While there's general advice for aspiring developers, each individual story feels unique. This week, Vandal's Sara Borondo sat down with Roberto Padron (Level Designer at Remedy Entertainment) to talk about his gaming journey. 

The article takes an in-depth look at his career so far. From working at Pyro Mobile Games as a QA Tester Intern in 2015, he has since worked with DNA Softworks, Blackmouth Games Ubisoft, and Supermassive Games before moving to Finland seven months ago to work at Remedy.

In the latest chapter in his story, he looks back on the interviews and tests that secured him at place at the company, and what life has been like for him in Finland. 

While the original interview takes place in Spanish, if you click HERE, you can read it with the help of Google Translate.

-- UPDATE LOG --

- New Blog Post! [Sept 20] Remedy To Add Arabic Localisation to CONTROL Resonant in Post-Launch Support

- New Blog Post! [Sept 19] Twitch Drops Returns for CONTROL Resonant New Protagonist Outfit Unlock [Starts Sept. 22nd]

- Embargo Lifts on CONTROL Resonant Reviews [Spoilers] Updated [24 Reviews Added]

- New Blog Post! [Sept 19] Ronan Summers Reveals Upcoming CONTROL Resonant Twitch Livestream

- Catch Up Blog Post! [Sept 17] CONTROL Resonant Launch Trailer Arrives Ahead of September 24 Release

- CONTROL Resonant Revealed at The Game Awards 2025 / First Details & Announcement Trailer [BTS Added]

-- CONSOLE & PC GAMES --

The CONTROL Series

The Crossfire Series

The Quantum Break Series

The Alan Wake Series

The Max Payne Series

Additional

-- MOBILE GAMES --

-- LIVE ACTION SERIES --

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