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28th April 2022
Smilegate Releases CrossfireX Update 2.1.4.8

This week, Smilegate published a new update for CrossfireX, following three hours of planned maintenance on Tuesday. In this latest version (v2.1.4.8), multiplayer is in the spotlight, with a brand new map (Naval Base - Search & Destroy) and a new weapon (Flashbang). Improvements have been made to the Laboratory (Spectre Mode, Classic), Invasion (Spectre Mode, Event), Babylon Lab (Nano Mode, Classic) and Submarine (Team Deathmatch, Event) maps, as well as the 1928 Typewriter and Gatling Gun.

You can see the full list of changes below...


Content

A new map has been added to the EVENT playlist! For a limited time, players can earn 10,000 GP for completing 10 matches on Naval Base.


[EVENT] Naval Base – Search & Destroy (Modern):

- Take the fight to an abandoned military base located near the coast.

- Two bomb sites are located on each side of the map, one indoors and one outdoors.

- Swim through the water to attempt to sneak past your opponents and surprise them from behind.


The following changes will be made to the maps below on May 11th 2022 (00:00 UTC): 

- Babylon Lab – Nano Mode (Classic): Map will be removed

- Submarine – Team Deathmatch (Event): Map will be removed

- Invasion – Spectre Mode (Event): Map will be moved to the Classic playlist

- Event Missions will be ending for Submarine and Invasion as well - be sure to complete your 10 matches before May 11!

*Removed Maps will potentially return in the future through events, based on community feedback


Flashbang (Throwing Weapon) has been added to the game:

- When thrown, this iconic weapon explodes with an intense flash of light, blinding all enemies within range for a brief period

- Can be unlocked for 1,000 GP in the Loadout menu


 

Balance & Gameplay

Maps

Laboratory – Spectre Mode (Classic)

- Adjusted the breakable glass to be more easily broken by gunshots

- Throwing Weapons will also now pierce and shatter breakable glass

- Adjusted the height at which fall damage triggers to mitigate accidental fall damage

Invasion – Spectre Mode (Event)

- Adjusted the height at which fall damage triggers to mitigate accidental fall damage

Babylon Lab – Nano Mode (Classic)

- Reduced the total number of rounds from 9 to 7

Submarine – Team Deathmatch (Event)

- Reduced the total number of kills required to win from 100 to 80


Weapons:

1928 TYPEWRITER

- Fire rate reduced by 25%

- Accuracy now reduces gradually when the trigger is held down

GATLING GUN

- Accuracy now reduces gradually when the trigger is held down


Kill Streaks:

The Boogieman has received the following balance changes:

- Movement speed while firing decreased by 10%

- Primary Weapon damage reduced by 10%

- Primary Weapon fire rate reduced by 20%

- Primary Weapon accuracy reduced slightly

- Primary Weapon recoil pattern reduced slightly. The recoil is now a bit easier to control when the trigger is held down

- Increased the time it takes to charge the Boogieman’s special ability


Gameplay:

- Expanded the match intrusion time to help fill matches that have imbalanced team sizes

- Tactical Growth has been adjusted so that it can only be changed during first 20 seconds of a round to avoid abuse scenarios

- Added a 10-second timer when spawning into a fresh Modern match to allow more time to customize Tactical Growth before the match begins

- Improved the Smoke grenade visual effect to be more consistent throughout the animation

- Black Widow - removed the lens flare from the Lamp that made it difficult to see enemies clearly near A bombsite


UI

- The ‘+XP’ HUD pop-up when killing an enemy is now only visible on Modern maps with the Kill Streak system enabled (GR Tower)

- Players will now see an updated Kill Confirmation on the HUD after scoring a kill/assist/headshot

- Improved the visual quality for custom scope crosshairs on older generation Xbox consoles

- The Black Market now has an in-game text guide explaining more details of how it works

- The Black Market grand prize is now highlighted and labeled correctly in the UI

- A ‘NEW’ tag has been added to the playlist UI and will be displayed on all newly added maps

- Improved readability of the Tactical Growth menu

- The ‘News’ window is now the first pop-up that players will see when they log in

- Terms of Use/Privacy Policy: players are now able to accept the agreements without having to scroll

- Players can now close the Options menu during a match by pressing 'B' button

- Added supply drop notifications for Nano characters


Performance

- Slightly improved the Dynamic Resolution for Xbox One S devices

- Improved the loading time when first opening the loadout tab


Bug Fixes

- Fixed an issue that caused multiple guns to cancel ADS if players tried to ADS at a specific time after swapping their weapon

- Fixed an issue that allowed Soldiers to turn themselves into Nano characters by killing themselves with a grenade

- Improved a rare issue that could cause the C4 to disappear before the bomb timer ends

- Improved an issue that caused enemies and teammates to not swap properly in rare occasions after side swap

- Fixed multiple abuse locations that allowed players to jump to unexpected locations on Black Widow

- Fixed an issue that caused flickering texture issues for Series X/S consoles

- Fixed a texture flickering issue when using ADS on the MSC-94

- Fixed various locations on Black Widow & Invasion where the C4 could be thrown to unattainable locations

- Fixed an issue that caused the GAL-R4 or Melee to auto fire after throwing an underhanded grenade

- Fixed an issue that caused the background music to awkwardly fade when making any UI selections

- Fixed an issue that could cause the Slide mechanic to disable if tactical growth was upgraded later in a match

- Fixed an issue that caused the red action indicators to persist on the mini map

- Fixed an issue that could cause the camera to not transition properly while sliding near an object

- Fixed an issue that could cause the zipline timer to have incorrect countdown time on GR Tower

- Improved an issue that caused weapon barrels to disappear while in spectator view

- Fixed an issue that caused viewpoint issues if a spectated player spammed ADS 

- Fixed an issue that caused the wrong animation to play while spectating a running player

- Fixed an issue that caused the running sound to persist for a few seconds after killing an enemy

- Fixed an issue that could cause the graphics to blur if the tactical growth & options menu opened at the same time

- Fixed an issue that could cause Black Market items to have improper lighting

- Improved the scoreboard alignment on Babylon lab

- Fixed an issue that caused player names to not appear properly on the round information area

- Fixed an issue that allowed characters to jump onto an invisible ledge next to the Glass on GR Tower

- Fixed an issue that caused Axel’s watch to glow green while in a match

- Improved the textures on the B.C-AXE Gold Tiger skin

- Fixed an issue that blocked vaulting on some objects on the map Invasion 

- Fixed an issue that caused players to be seen without a weapon for a brief moment after intruding a match

- Fixed an issue that caused the GAL-R4 Venom to be missing its Muzzle model in 3rd person viewpoint 

- Fixed an issue that caused lighting problems when Nano characters were in low light areas

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