There are places in our world where fiction and dreams can come true.

15th March 2019
Game Informer Delves Into The Secrets of The Oldest House
[Game Informer Coverage] Includes Summary

In a new Game Informer article, Brian Shea investigates the mysteries of The Oldest House, as part of their month-long exclusive coverage of Control.

In the article, he speaks to Mikael Kasurinen (Game Director) about Jesse's mission and how the Hiss has affected the building, as well as delving into the origins of what The Oldest House actually is. The article also features a selection of never-before-seen screenshots.

As with our previous coverage, we have a breakdown of all the new details released about Control in the latest feature. But of course, if you have time, you should check out the article in full, HERE!

Following their Control-themed April cover reveal, Game Informer is dedicating the following month to the game with exclusives, interviews and new footage being released throughout March. The latest issue is out now and is available to download or buy (if you're in the US) as a physical magazine. For more details on the magazine visit the subscription page, HERE.

Our Breakdown: Located in Manhatten, The Oldest House was discovered in the 1960s, during a separate mission to discover Altered World Events. Following the discovery of its Place of Power (stored beneath the New York subway), the Federal Bureau of Control moved their headquarters inside, using the location to catalogue the strange phenomena happening across the globe. 

The "Place of Power" houses the Objects of Power, which Jesse can use to upgrade her abilities, once she has proved her worth. With each new object, comes a unique logic to them. 

From the outside, it's a brutalist building, a setting which later contrasts with the organic and fluidity of The Hiss which becomes attracted to it due to its unusual power. While the game takes place entirely in the one building, it has a wide amount of diversity in the environment from a basement overrun by plants (and plant-like enemies), to cold rooms compiled of bare concrete blocks, to a shifting maze which looks dragged out of the 1950s. Elsewhere in the building is the organisation's "Black Rock Quarry"; Black Rock is used by the FBC due to its properties to dampen supernatural forces, because of this it is a highly sought after mineral in the Bureau. As the locations are vast, the developers have incorporated a fast-travel system to aid replays.

While The Oldest House is described as a shifting place, there are some areas which Mikael Kasurinen (Game Director) has described as "harmonized", it's these places which The Hiss has infected, an action which the team describes as a "Resonance", and it's up to Jesse to cleanse them.

Screenshot of the Black Rock Quarry:


The Control Series

The Crossfire Series

The Quantum Break Series

The Alan Wake Series

The Max Payne Series




Icons by the incredible, Evil-Owl-Loki.

Beyond the shadow you settle for, there is a miracle illuminated.