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20th August 2018
Control: Nvidia's RTX Demo Showcase [PC Tech Demo]
Statement and Demo Showcase

This evening, following the Nvidia Gamescom Briefing, 505Games and Remedy uploaded their latest trailer for Control, an NvidiaRTX demo showcasing ray-tracing.

In addition to a technology demo, the showcase is also packed with stunning new scenes and environmental shots from the game, which helps sets the mood for The Oldest House.

The video was accompanied with a statement announcing that Control will be one of the first games to support the new Nvidia RTX GPU, with Remedy adding ray-tracing to their upcoming game "starting with glossy Ray Traced Reflections, Ray Traced Diffuse Global Illumination and Contact Shadows for most influential light sources."

Check out the demo and statement below!


Original Announcement 
(via the ControlRemedy YouTube)

Control will be one of the first games to support the Nvidia RTX GPUs. We've added ray-tracing to Control, starting with glossy Ray Traced Reflections, Ray Traced Diffuse Global Illumination and Contact Shadows for most influential light sources.

The Bureau’s glossy office environments are a perfect showcase for Global Illumination and Reflections, enabling the realistic reflection of floors, walls and furniture, elevating image quality and immersion. And as ray traced reflections are based on the exact geometric detail and dynamic lighting of a scene, expect to see Control’s supernatural enemies and action fully reflected at a level of quality that was previously unobtainable.

With Ray-Traced Diffuse Global Illumination, we are able to enhance our existing Global Illumination system to deliver more accurate details, and also include lighting from dynamic light sources reflected from nearby surfaces in real time. As a result, even the smallest geometric details in a scene influence the indirect illumination with superior results.

And finally, we've utilized ray-traced contact shadowing to enhance non-RT shadows cast from lights with the highest intensity. By combining the two techniques, a scene’s most predominant shadows can be rendered at a higher level of detail than was previously possible. Additionally, ray-tracing enables rendering of accurate contact shadows from shadow casters outside of the camera’s field of view, enhancing immersion as the camera moves through the scene.

CONTROL is scheduled to release in 2019 for PS4/PS4 Pro, Xbox One/Xbox One X, PC (digital only).

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