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22nd October 2016
GIC and Slush Music / Remedy Speakers
[More Information to Come]

If you want to learn more about Quantum Break's development, there's a series of new conferences on the horizon which you might want to check out.

Event: GIC 2016 [Poland]
Narrative Design on Quantum Break
Speaker: Greg Louden (Narrative Designer and VFX Artist at Remedy)

About: "A talk about making Quantum Break, the challenges, techniques, design lessons and goals. The talk will detail the storytelling techniques used, challenges and also general lessons on narrative design and storytelling. The talk will also go over the interactive narrative, time travel, live action show and other complexities Remedy resolved to create the trans-media experience that is Quantum Break."

Time: Saturday 22nd October 2016 / 14:00 (Local Time)
Click HERE for more information.



[MORE INFORMATION TO COME]
Event: Slush Music [Finland]

Speaker: Sam Lake (Creative Director)

About Slush Music: "Slush Music brings music industry and tech together to share thoughts on how the multi-billion industry can reach its full potential. Along with the Slush community of tech-heads and investors, Slush Music will help the music industry entrepreneurs forward more extensively than ever."

Time: 30th November - 1st December 2016
Click HERE for more information.

-- CONSOLE & PC GAMES --

Formerly "Vanguard"

The Crossfire Series

The Control Series

The Quantum Break Series

The Alan Wake Series

The Max Payne Series

-- MOBILE GAMES --

-- LIVE ACTION SERIES --

Icons by the incredible, Evil-Owl-Loki.

Beyond the shadow you settle for, there is a miracle illuminated.