There are places in our world where fiction and dreams can come true.


23rd November 2015
A Guided Tour Around Remedy with Saku Lehtinen
[Game Informer Coverage]

We're entering the final week of Game Informer's month-long coverage of Quantum Break, but that doesn't mean that they're slowing down. Today, we were treated to a guided tour by Remedy's Art Director, Saku Lehtinen. The tour focused on the studio's basement where years of the company's history is stored, from unedited Max Payne photographs to scripts, Alan Wake outfits and old concept artwork. It was a unique glimpse into the side of game development that is so often kept hidden.

Click HERE (archived) to watch the video! 

This post will be updated with a YouTube link as soon as it goes live!


-- UPDATE LOG --

- CONTROL Resonant Posters Appear in Portland Featuring FBC Citizen Safety Guide QR Code Prompt [New photos added.]

- Photographs from the Gamescom Show Floor & Community Meet-Up [Remedy Instagram post added.]

- New Blog Post! [Sept 13] Catch Up On The Story So Far with "Previously on Control"

- New Blog Post! [Sept 12] Outside Xtra Explores How Resonant Brings A Twist To the Control Formula

- New Blog Post! [Sept 10] Remedy's CONTROL Resonant Character Profiles Continue with Emily Pope

- New Blog Post! [Sept 9] Remedy Kickstarts CONTROL Resonant Character Spotlight with Simon Arish

- CONTROL Resonant Posters Appear in Portland Featuring FBC Citizen Safety Guide QR Code Prompt [New audio file update added.]

-- CONSOLE & PC GAMES --

The CONTROL Series

The Crossfire Series

The Quantum Break Series

The Alan Wake Series

The Max Payne Series

Additional

-- MOBILE GAMES --

-- LIVE ACTION SERIES --

Icons by the incredible, Evil-Owl-Loki.

Beyond the shadow you settle for, there is a miracle illuminated.