There are places in our world where fiction and dreams can come true.

Charity Auctions raise £1405.60 for Cancer Research UK!

Our Monarch Gala and Spring Charity Auction raises £1405.60 for Cancer Research UK! With invaluable support from Remedy and Poets of the Fall.

Remedy Joins NASDAQ First North Finland

Thirty days after its announcement, Remedy has joined the NASDAQ First North Finland stock market, becomes Remedy Entertainment Plc. Photo by NASDAQ Twitter page.

Community Spotlight: Sabrina's Alan Wake Tribute

New Community Spotlight looking at how Sabrina created her hauntingly beautiful Alan Wake musical tribute. [With Interview]

505 Games to Publish "P7"

Recently Remedy announced a new partnership deal with 505 Games who will publish the upcoming game, currently codenamed "P7".

Community Spotlight: Katerina's Alan Wake Artwork

A new Community Spotlight article featuring Katerina's atmospheric Alan Wake fan art. [With Interview]

Community Spotlight: Evil-Owl-Loki's Remedy Artwork

Part two of Evil-Owl-Loki's Community Spotlight, with new pieces and an interview!

Cool People We've Spoken To...

Over the past four years, I've had the pleasure of interviewing some individuals involved including Cam Rogers, Kathy Tong, Fred Berman, Ilkka Villi, Christopher Forsyth and Brett Kelly.

16th November 2017
NASDAQ Announces Remedy's CFO Departure

This morning, NASDAQ announced that Remedy's CFO, Mika Reini, will be leaving the studio on 19th January 2018, after seventeen years at the studio.

Reini has been at Remedy since the Max Payne days, where he worked as an Office Manager before being promoted to the position of CFO, Chief Financial Officer, for Alan Wake. According to the NASDAQ site, he leaves the company and full time employment to focus on more personal projects. (Which after seventeen years, is well deserved!)

After Reini leaves the company, the role will be taken over by Niko Stark, Remedy's Senior Financial Controller, until a new CFO is selected.

For the full original statement (in Finnish), click HERE.

Good luck, Mika! 

15th November 2017
Raycevick's "Max Payne 2... 14 Years Later" Retrospective

Two months ago, Raycevick uploaded a retrospective looking back at Remedy's first AAA title, Max Payne. The twenty five minute video was in-depth; exploring the development process and reviewing how the game has impacted the industry and how it measures up over sixteen years later. Recently he delved back into the series and released his latest retrospective on Max Payne 2: The Fall of Max Payne.

A huge step happened between developing the first and second adventures for Remedy. In many ways the second game was a bridge between the Remedy that was starting up and the Remedy that now exists. It's a great game with a pretty interesting development history. Learn more about it below:


12th November 2017
Community Creations: Halloween 2017 Edition!

Despite the original game launching over seven years ago and retiring from stores this February, there's always a buzz within the Alan Wake fandom during Halloween. While American Nightmare took part in digital sales, a number of community members celebrated the 31st with a Remedy twist. Cosplays were cosplayed, pumpkins were carved, and Bob Ross videos were watched.

Below are a collection of fans who incorporated Remedy's titles into their celebrations!


Alessa's "it's not a lake, it's an aubergine" Carving

A few days before Halloween, I made a joke on Twitter about someone carving a spooky eggplant to make the pun "it's not a lake, it's an aubergine". I didn't expect anyone to do it, so was very surprised and delighted when my notifications showed me exactly that project. Alessa did a wonderful job with her carving, especially with a vegetable that is so structurally different from your ordinary Halloween pumpkin. She's a great friend whose indulgence of my silly joke was perfectly timed after a stressful week. Thanks Alessa!


Carla's Halloween Card

Another familiar name is the Remedy community is Carla (who we spotlighted on the site previously under her former username, TotecTripled). She's created dozens of Alan Wake and Quantum Break sketches for a variety of occasions. Her latest one, drawn in time for Halloween, features a cat version of Mr Scratch in the style of a greetings card.


Ceemdee's Max Payne 2 Pumpkin

For the event, The Art of Videogame's Twitter channel spotlighted ceemdee's brilliant Max Payne 2 pumpkin. Ceemdee's deviantArt page is filled with gorgeous carvings with images from Stranger Things, LA Noire, Hitman, Minecraft, Portal and more! Her Max Payne carving was completed a few years ago, back in 2010, but still is impressive now as it was then. Make sure to check out her dA page for more!


Aleksander's Alan Wake Silhouette Pumpkin

Speaking of pumpkins from Halloweens past, two years ago Aleksander finished his Alan Wake inspired pumpkin carving, complete with jacket detail. Pumpkins can be pretty tricky to carve, but he's managed to capture the distinctive silhouette shape and Wake's body language perfectly. He did a wonderful job!



Joshua's Alan Wake Cosplay

To wrap up the article, we have Joshua's Alan Wake cosplay, complete with props including a torch, gun, and a collection of manuscript pages. He did an amazing job assembling a costume which always looks misleadingly straight forward to do but is surprisingly challenging once you try to build the look. The outfit turned out incredible and he makes an great Wake.

10th November 2017
Community Spotlight: Karina's Alan Wake Inktober Pieces

Community Spotlight is a regular feature which highlights amazing fan projects in the Remedy community. This week I'm excited to talk about Karina's Alan Wake-inspired pieces that she sketched for this year's Inktober. 

As a storyboard artist in the animation industry, it may not be too surprising that Karina is seriously talented when it comes to her art. Yet there is something special in the way that, even while knowing her occupation and experience, you still get that instant "WOAH" reaction with every new piece she uploads; each piece is surprising and absolutely stunning. Her style is fun and expressive with incredible use of colour and negative space, and her work delightfully plays with situations. With Inktober last month, her followers were treated to daily postings, with a familiar friend making an appearance. 

For some of her pieces, Karina took inspiration from a number of sources including the Alan Wake series, combining the protagonist with the daily prompts that are posted on the Inktober website. Even after seven years since the game was launched, her work reflects how its influence has continued with fans. It's also people like her that keeps that passion alive.

Her sketches are wonderful, with each new situation bringing a smile with it's gorgeous designs, nerdy in-jokes and nostalgic scenes. As soon as I stumbled on her Inktober work, I nstantly fell in love with her style and pieces. Take a look at some of them below and make sure to check out her Tumblr page for more!

(Photos below from Karina's Tumblr page) 


Recently Karina took time out of her busy schedule to answer a few questions about this year's Inktober challenge and her passion for art:


1. Tell us a little about yourself?
I am a storyboard artist working in the animation industry who draws a lot of fun stuff everyday. I tend to storyboard comedic scenes, and I have a lot of fun making other people laugh, and providing fun and silly character moments for others to enjoy. On the side I love drawing fanart because I can express my love for different fandoms, as well as my appreciation for different characters or stories.

2. Where did you get your passion for art?
My journey into art actually started a bit later between my middle high and highschool years. I grew up watching a lot of animated Disney and Pixar movies, and I wanted to work in the animation industry, but I didn't know what I wanted to do in animation, I just knew I wanted to be a part of the creative process. It wasn't until highschool that I started taking animation art classes and my passion for animation and drawing skyrocketed. From then on, animated movies, shows, and even video games provided me with inspiration creatively, because I began to respect the artwork and work that went into creating the content.


3. How did you become an Alan Wake fan?
My sister first played Alan Wake and Alan Wake American Nightmare, and she recommended the game to me as a good spooky game for October. Prior to her playing the game I was unaware of Alan Wake, but I am glad that she introduced the game to me. I really enjoyed the spooky atmosphere, and a lot of the thematic elements reminded me of Twin Peaks and Gravity Falls, which made it perfect for October. I still need to play American Nightmare, and I hope that Remedy continues the series.

4. What made you want to try the Inktober challenge this year and how did you find it?
I started participating in the Inktober challenge in 2013, and I've been taking part of Inktober every year since then, because it's not only a fun exercise in drawing everyday, but it's also a lot of fun seeing everyone else's Inktober drawings. I found out about Inktober through social media, and decided to give it a go. Since then Inktober has grown significantly and I look forward to participating in it every year.


Thank you to Karina for the interview! You can check out more of her wonderful work on her Tumblr page, HERE


-- AAA GAMES --

In Development

Quantum Break Series

Alan Wake Series

Max Payne Series

Beyond the shadow you settle for, there's a miracle illuminated.

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