There are places in our world where fiction and dreams can come true.

Community Spotlight: rmilo's Quantum Break Artwork

New Community Spotlight looking at rmilo's beautiful Quantum Break fan art and handmade CFR model. [With Interview]

Quantum Break Themed Valentine's Day Puns

For me, Valentine's Day is more about the awful, awful puns that you can create for specific subjects. This year was Quantum Break's turn.

2016: A Year In Review

Looking back at the craziness that was 2016.

Retrospective: Twenty Years of Death Rally

Retrospective article looking at the start of Remedy and the history of Death Rally.

15th Anniversary Retrospective: Max Payne

2016 marks the 15th anniversary of Max Payne; the developer's first step into AAA territory and a game which not only shaped the company but the industry too.

Exclusive Interview with Cam Rogers

We recently spoke to Cam Rogers, the author of Quantum Break: Zero State. Photo by Mikko Rautalahti.

Alan Wake 2 Prototype Revealed

Remedy recently released the prototype video for Alan Wake 2. The video was posted on Polygon's site this afternoon and was accompanied by a lengthy interview with Sam Lake.

Cool People We've Spoken To...

Over the past four years, I've had the pleasure of interviewing some individuals involved including Cam Rogers, Kathy Tong, Fred Berman, Ilkka Villi, Christopher Forsyth and Brett Kelly.

25th March 2017
New Remedy Developer Interview [Official Website] & Getting a Job at Remedy [Develop]

We may already be in Spring in the Northern Hemisphere, but Winter flu season seems to be hanging around a little bit more. Before I disappear into a Ibuprofen and hot lemon drink pool of uselessness, I wanted to post about two awesome Remedy-related articles which were recently posted!

A few weeks ago, Thomas Puha (Head of Communications at Remedy) launched a new series on the official website in which he interviews developers across a wide range of departments. Kickstarting the series was an interview with Remedy's Game Director Mikael Kasurinen, who spoke about "P7" and the future of Remedy titles. Then we had Elmeri Raitanen, Lead Visual Effects Artist at Remedy, who talked about creating broken time and getting into the industry. Finally two weeks ago, there was Heli Salomaa, the Costume Designer at Remedy, on creating a character's look.

This week, Remedy published a fourth interview, this time speaking to Ethan Watson who is currently the Senior Engine Programmer at the company, but has worn many different hats throughout the production of Quantum Break. In his interview, he spoke to Thomas about moving to Finland (from Australia), his different roles, working as a Senior Engine Programmer, and stand-up comedy. You can check out the full interview on the Remedy website, HERE.

In addition to the new interview on the Remedy website, there was also another interview published this week. Mikaela Γ–berg-Mattila spoke to Develop-Online about recruitment opportunities and how to prepare your application and job interview. If you're interested in getting a job at the company now or possibly in the future, make sure to check out the interview, HERE for more details. On a job opening related note, Remedy is looking for a Character Artist, Environmental Animator, Game Designer, Mission Designer / Senior Mission Designer, Senior Concept Artist, Senior Game Designer, Senior Graphics Programmer, Senior Programmer, and Tools Programmer. You can find more information on Remedy's career's page, HERE.

23rd March 2017
NAVGTR 2017 Winners Announced!

Last month, Quantum Break was nominated in six categories at the NAVGTR Awards (National Academy of Video Game Trade Reviewers). The game faced tough competition from fellow AAA-developers, but won one of the awards, "Performance in a Drama (Supporting)" with Aidan Gillen's amazing work as Paul Serene! 

Playing Paul Serene is a challenging role; a businessman with a unique knowledge of the events which will come to past, some which haunt him. But there's more beyond that, the Chronon Syndrome. In short Serene is a dying man and he is responsible for killing the world. Gillen played the part perfectly, reflecting a broken man who, despite all that power, is also internally screaming. With any game, there's a collaborative effort beyond each character, each level, each cinematic. And so in addition to the award being down to Gillen's talents and skills as an actor, it's also shared with the writers, the directors, the artists, animators, and more, all of whom worked together to create a fleshed out and sympathetic character... well, the latter depending on your junction moments.

This year marked their 16th award ceremony. Nominees were selected by 1,195 press voters for 60 categories. For more information on the other nominees and the awards, check out their official website, HERE. You can also follow the awards on their Facebook and Twitter channels.

21st March 2017
TrueAchievements' New Monthly Themed Feature
[Launch Featuring Alan Wake] ENDED

Update 23/3/2017: The results are in and Alan Wake was the chosen game for April! The title collected over 1,200 votes.

Recently, TrueAchievements announced a new monthly project called TA Playlist.

For the feature, TA takes a game, which has been selected by the community, and creates a month's worth of content celebrating the winning choice. There will be community discussions, podcasts and videos talking about player experiences.

The chosen games will be available to play on XBOX One and XBOX 360 backwards compatibility titles, that are accessible to players and inexpensive to buy.

The community can chose the game they want spotlighted by voting in their monthly poll. For their first month, TA have selected Alan Wake, Dishonored, Batman Arkham Asylum and Wolfenstein: The New Order. While the poll results were hidden a few hours after opening, Alan Wake took a very strong early lead, and hopefully it's a sign of things to come! :)

If you want to help Wake, vote on the TA poll, HERE. [Must have an account to vote.]

12th March 2017
Final Day of GOG's Spring Sale

Today marks the final day of the GOG Spring Sale. Both Alan Wake and Alan Wake's American Nightmare have been reduced in price by up to 75%. 

Updated prices are as followed:
Alan Wake: £6.09
Alan Wake's American Nightmare: £2.09
Alan Wake Bundle (Original Game & American Nightmare): £8.18

By purchasing Alan Wake on GOG, you will also receive a number of extras including wallpapers, three Making of... videos, seven Writer in the Cabin videos, nine Night Springs episodes, Poet's of the Fall's War music video and the Alan Wake Files book.

Click HERE to go to the Alan Wake page at GOG. 

By purchasing Alan Wake's American Nightmare on GOG, you will also receive extras including wallpapers, 9 Night Spring episodes, 3 developer diaries and 6 avatars.

Click HERE to go to the Alan Wake's American Nightmare page at GOG.


In Development

Quantum Break Series

Alan Wake Series

Max Payne Series

Beyond the shadow you settle for, there's a miracle illuminated.