There are places in our world where fiction and dreams can come true.


4th August 2020
Narrative Lectures July Wrap-Up
[with Clay Murphy, Eevi Korhonen, Mikko Rautalahti]

If you're interested in learning more about how storytelling is planned, written and implemented into games, this wrap-up is for you! Over the past couple of weeks, there has been a number of panels exploring what goes into bringing a story to life, attended by developers from Remedy's narrative department. 

Clay Murphy who currently works as the Senior Writer at the studio attended a panel at Comic-Con@Home. Whereas Mikko Rautalahti and Eevi Korhonen joined The Writers' Guild of Great Britain in their week-long celebration of narrative in games. Below you can find further details on the panels and where you can watch.


Pixel Stories — Reimagining Video Game Narrative

Up first, Comic-Con! This year, San Diego Comic-Con was looking pretty different but was still incredibly exciting. While the show couldn't go ahead as planned, organisers brought the show, Comic-Con@Home 2020, to attendees through online panels and talks featured on their YouTube channel.  One of those talks was Pixel Stories — Reimagining Video Game Narrative which tackled the topics such as character development and world creation. For the talk, Control's Clay Murphy was joined by Aaron Contreras, Amelia Gray, and Jennie Kong. The panel was chaired by John Wie.

You can watch Pixel Stories — Reimagining Video Game Narrative on YouTube, HERE!



A little earlier in the month was the week-long celebration of narrative in games, hosted by The Writers' Guild of Great Britain. 

Transmedia Tales: Switching Medium, or Platform in Videogame Narrative


You can watch Transmedia Tales: Switching Medium, or Platform in Videogame Narrative on YouTube, HERE.


Narrative Design – Breaking down and building up stories in an interactive environment

Two days later was the "Narrative Design – Breaking down and building up stories in an interactive environment" discussion with Eevi Korhonen who previously worked at Remedy as a Game/Narrative Designer on Quantum Break, CrossFireX and Control. Joining Eevi on the Thursday was Fred Francis, Jon Ingold, Kim MacAskill, with the discussion chaired by Brenden Gibbons.

You can watch Narrative Design – Breaking down and building up stories in an interactive environment on YouTube, HERE!

-- CONSOLE & PC GAMES --

Formerly "Vanguard"

The Crossfire Series

The Control Series

The Quantum Break Series

The Alan Wake Series

The Max Payne Series

-- MOBILE GAMES --

-- LIVE ACTION SERIES --

Icons by the incredible, Evil-Owl-Loki.

Beyond the shadow you settle for, there is a miracle illuminated.