There are places in our world where fiction and dreams can come true.


15th October 2018
Helsinki Design Week Talks to Tommi Saalasti & Paul Ehreth

This week, Tommi Saalasti (Principal Gameplay Designer at Remedy) and Paul Ehreth (Lead Designer at Remedy) spoke to HelsinkiDesignWeek.com

Every week, the site talks to different studios and the people working there. Over the past few weeks they have spoken to Nathalie Lautenbacher, Aoi Yoshizawa, Mikko Laakkonen, Tero Kuitnen and more, exploring a range of different creators and styles in the industry.

In this latest instalment of the series, HelsinkiDesignWeek delves into the work that Remedy's designers do, how they got into games, and what influences the work they do.

You can check out Paul's and Tommi's interview, HERE
(It was also Tommi's first interview!)

The Weekly Studio series visits the workplaces of interesting people. This week it’s time to see the space of Remedy Entertainment. Crystal Bennes met Tommi Salasti who is the Principal Gameplay Designer and the Lead Designer of Control, Paul Ehreth.

-- UPDATE LOG --

- New Blog Post! [Sept 20] Remedy To Add Arabic Localisation to CONTROL Resonant in Post-Launch Support

- New Blog Post! [Sept 19] Twitch Drops Returns for CONTROL Resonant New Protagonist Outfit Unlock [Starts Sept. 22nd]

- Embargo Lifts on CONTROL Resonant Reviews [Spoilers] Updated [24 Reviews Added]

- New Blog Post! [Sept 19] Ronan Summers Reveals Upcoming CONTROL Resonant Twitch Livestream

- Catch Up Blog Post! [Sept 17] CONTROL Resonant Launch Trailer Arrives Ahead of September 24 Release

- CONTROL Resonant Revealed at The Game Awards 2025 / First Details & Announcement Trailer [BTS Added]

-- CONSOLE & PC GAMES --

The CONTROL Series

The Crossfire Series

The Quantum Break Series

The Alan Wake Series

The Max Payne Series

Additional

-- MOBILE GAMES --

-- LIVE ACTION SERIES --

Icons by the incredible, Evil-Owl-Loki.

Beyond the shadow you settle for, there is a miracle illuminated.