There are places in our world where fiction and dreams can come true.

Remedy Celebrates 30th Anniversary

For the studio's 30th anniversary, Remedy has arranged a series celebrations from new merchandise to upcoming dev livestreams.

Community Spotlight: Yasmin's Stunning Freya Concepts

In our latest Community Spotlight, we look at Yasmin's incredible in-depth work exploring one of Alan Wake 2's most mysterious characters, Freya Anderson. .

Year In Review [2024]

Before we settle into 2025, let's take a quick look back into the past twelve months, revisiting the milestones and events that took place at the studio and in the community.

A Conversation with Tiia Öhman

We recently spoke Tiia Öhman about working as a photographer on the Alan Wake 2 set. Her stunning work can be seen in-game, in marketing, and on merchandise.

An Open Letter from Sam Lake / Alan Wake Remastered

Read Sam Lake's open letter announcing Alan Wake Remastered.

Our Conversation with Matthew Porretta, the Voice of Alan Wake

To celebrate the game's 10th anniversary, we sat down with Matthew Porretta, the incredible voice actor behind Alan Wake, to talk about his experiences and memories.


24th August 2017
Rockstar Steam Sale On Now!
[All Max Payne Titles Reduced]

The Max Payne series is currently on sale at Steam as part of the Rockstar mid-week sale!

The discount applies to a selection of Rockstar games including Grand Theft Auto V and LA Noire. Max Payne is also part of the sale which sees the Rockstar's third instalment (including all DLC if you get the Max Payne 3 Complete edition), and the two original Remedy titles getting a 65-70% price reduction!

If you purchase both Max Payne 1&2 together in the Classic Bundle pack, there's a further discount on the titles.

The sale ends at 10am PST on August 25th.


    Deal Information

Max Payne
Discount: http://store.steampowered.com/app/12140/Max_Payne/
Link: 65% off

Max Payne 2: The Fall of Max Payne
Discount: 65% off
Link: http://store.steampowered.com/app/12150/Max_Payne_2_The_Fall_of_Max_Payne/

Max Payne Classic Bundle (1&2)
Discount: 70% Off
Link: http://store.steampowered.com/sub/604/

Max Payne 3
Discount: 65%
Link: http://store.steampowered.com/app/204100/Max_Payne_3/

Max Payne 3 Complete (with DLC)
Discount: 70%
Link: http://store.steampowered.com/sub/18261/

22nd August 2017
Community Spotlight: Lindsey's Stunning Sarah Breaker Cosplay [with Interview]

Community Spotlight is a regular feature which highlights amazing fan projects in the Remedy community. This week it's Lindsey's photos that have gotten our attention. Some of you may already know her online as the lovely Kadajs-Kitsune.

In the Alan Wake community, it's no surprise that Alan himself is usually picked first by cosplayers of all genders. Despite the beard, women have recreated surprisingly accurate representations with make up and paint, sharing their tips online for others. Men have had a slightly easier time finding clothes, but everyone can probably agree that tweed jackets require a tiny mortgage and your first born child before you can get a near-accurate design. Barry Wheeler is probably the next picked character, with his bright fairy lights and equally bright jacket making for an easy game of "Where's Wally" in convention photos. On occasion there's been a few Alices, some wearing the pastel colours in American Nightmare's Sunrise video, others rocking the jeans and boots from the original game. But so far I haven't seen a Sarah Breaker... until now. 

With careful attention to detail, Lindsey recreates Sarah Breaker's style and attitude in her photographs. When Remedy searched for inspiration for Alan Wake, they explored a number of places including Oregon (which landmark, Crater Lake, inspired Cauldron Lake) and Washington, in her own photographs, she explores the same states. Each photo has that distinctive vibe of the original game. Bathed in the natural sunlight it gives a perfect recreation of the events following Wake's departure. 

Her cosplay also brings out things about the character's costume that I hadn't noticed before, such as Sarah's tie clip, Sarah's brown boots and the position of the badges on the jacket. These faithful additions are combined with character-related props such as a handgun, the novelisation of Alan Wake, and missing posters. Each piece has been carefully selected with a clear sense of understanding of the character and precise mirroring. Her attitude adds to the cosplay, making her the perfect Sarah Breaker! 

We recently spoke to Lindsey about her cosplay, her inspirations and how she joined the community. Check out our interview below! 


TSS: Tell us a little about yourself!

Lindsey: I grew up in a small town in Oregon and I've always been very close to my family, who are artists and writers themselves, and they encouraged me to look past my insecurities and work hard towards whatever I'm passionate about.

Which is a bit difficult considering I can never decide on just one thing to focus my efforts.

In addition to cosplay, I also enjoy writing, art, and photography.

To this day I still don't know what my dream career would be, but the journey makes it all worthwhile!


Where did you get your passion for cosplay?

Interestingly, I've always been surrounded by the cosplay culture, having friends who made costumes themselves and having gone to a few geek conventions, but I used to be too shy to try it for myself.

But, after having this surge of creativity and building up my courage in 2010, having played and being inspired by Alan Wake, I finally decided to try cosplay for the first time in 2011.

The costume I put together was not the greatest, I didn't put a lot of effort in preparation plans or shopping. And, worst of all, I was still very shy - and it showed in a number of the photos I had taken.

Thankfully, I had the sense of humor to laugh off the first attempt and just try again the following year; the costume was better planned, and I went the extra mile in assembling props to boost up my confidence and got in the mindset that it was all for fun and just play with various poses and facial expressions.

The results were unlike anything I had expected, it was a step up from the previous year and I realised that I could only get better with more effort and more practice as time goes on.

Cosplay allowed me the opportunity to not take myself so seriously, and it helped me with my self-esteem and body insecurities.

On top of that, I've met a lot of new friends through cosplay and it's always a surprise to discover who they are and what they do outside of cosplay.

Cosplay is also a way for me to pay tribute to the people who created these characters; I've put together costumes and modeled for photos for games like Deadly Premonition, Resident Evil, and L.A. Noire and I post photos on social media to give thanks to the creators for making the games that have enriched my life and make me happy. Sometimes they respond to the photos and I'm always so ecstatic and humbled by their reactions.

It's kind of funny how it started out as a hobby and it has since become a yearly tradition for me to make costumes and model my favorite fictional characters to the best of my ability. I never would have seen this coming, at all, but it's so much fun and so rewarding that now I can't imagine not doing these projects.

How and when did you become an Alan Wake fan?

I have to be honest when I say that I was having a bit of an identity crisis when I first got into Alan Wake.

Back in 2009, I was going to college for psychology classes (go figure), thinking that the best course of action would be to work my way up to becoming a psychologist. But, I was very young and inexperienced college-wise, being fresh out of high school. The stress from my studies got to me, so I decided to take a year off to rest and re-think my priorities.

Then, there was a loss in the family and I became increasingly more ill, I closed myself off from the world for awhile at that time.

I took a lot of comfort in playing video games, and in 2010, I was introduced to Alan Wake.

I think I found out about the game by chance; I was recommended a game called Deadly Premonition (another wonderful game inspired by Twin Peaks) by a friend, and I was doing a search online for similar games in style. I had heard that Alan Wake was a bit of an underground game, at first, but it was well-received for its atmosphere and story - so, I gave it a try.

I remember how much I loved finding all those manuscript pages in the dark, shadowy forests of Bright Falls. I tried so hard to be thorough in looking behind every tree and every bush for those pages because I wanted to know more about the story; despite being chased by those creepy loggers with the disjointed voices, ooh now THAT was intense!

There's just a certain charm in Alan Wake that compelled me to keep exploring, stay immersed.

And after I finished the game, I was left wanting more.

I read the novel by Rick Burroughs, I read the digital comics included with the Steam version of the game, and I played American Nightmare. (Though I haven't watched the mini series yet, but soon!)

That's when I knew I was a fan.


What made you want to cosplay as Sarah Breaker?

Honestly, Sarah wasn't my first choice in my cosplay plans for Alan Wake.

I had initially hoped to build my costume for Alan, but I realized a few things:

1.) The bone structure in my face didn't suit Alan, nor did I have the experience to use makeup to get that scruffy writer look.

2.) No one else had tried to cosplay as Sarah.

I was really surprised that no one, judging from my search online, had worked on her yet. She's such an awesome character and she was a great addition to Alan and Barry's team.

I decided right then that her outfit would be my next challenge.

How did you create her outfit?

I'm really not that great of a seamstress when it comes to making clothes, I always shop around in shops, on Ebay, on Amazon, for the articles of clothing that I want for a costume. Then, I make modifications to them, like adding patches, or maybe trimming down or hemming cuffs.

For Sarah's outfit in particular, I was very fortunate to already have a lot of the pieces I needed from previous costumes I put together - keeping and reusing cosplays is very handy and cost effective!

I have a sheriff's shirt from a previous costume I put together; it's a beige shirt that I modified by adding two brown shoulder straps and stitched on two sheriff badges. Though, a lot of these details are hidden by Sarah's green jacket - that was the more frustrating aspect of the project because I spent so much time looking for a jacket that was the right shade of green, and had all the proper buttons and pockets in place.

I finally bought a good jacket and sewed on two sheriff badges on the shoulders.

In addition, I bought a pair of black jeans and a black tie, and I wore a pair of brown ankle boots that I already had in my closet.

Luckily, this costume was much more simple in terms of layers - it's not as complex as body armor, and I was so relieved that I didn't have to cut or style a wig. That is my natural red hair tied up in a bun!


What tips would you give someone who wants to cosplay the character?

Sarah's uniform is fairly simple because it's such a casual look, see what you have on hand first to save yourself time and effort later.

Also, if you're going to cosplay as a cop in public, be prepared for stares. You'll get lots of them.

And be sure to behave in a respectable manner, there's still quite a few misconceptions about cosplayers and our costumes can make people very nervous because they're not the norm.


How did you go about searching for locations for your photoshoot?

My local anime convention was frequenting Washington for quite awhile, I fell in love with the scenery and have continued to go there for cosplay photos ever since!

Usually, I spend a day just walking around and seeing what I can find; what parks and fields are available. And I always check to see how many people frequent possible photoshoot spots to make sure it won't disrupt any festivities or businesses.

(I'm stressing this now more than ever because there was an incident where I was in some woods and almost got hit in the head during someone's game of frisbee. Yikes!)

I was very fortunate to have access to a number of parks, some train tracks, and I even got a few at some nice historical spots.

It's really a matter of luck and using my imagination to think of how to get some of the best photos.


A huge thank you to the lovely Lindsey for the interview! Check out more of her cosplays and artwork on her deviantArt page, HERE

20th August 2017
Free 4K Quantum Break Upgrade for XBOX One X

Microsoft's Gamescom conference was a little different this year with the publisher trading in their stage and theatre for a more intimate setting with three hosts and a sofa. Steamed worldwide, Graeme Boyd, Julia Hardy and Maxi Gräff revealed what XBOX had in store for the upcoming months.

During sections of the show, they were joined by special guests including Aaron Greenberg (Head of XBOX Games Marketing) and Shannon Loftis (General Manager at Microsoft Games Publishing) who spoke about the new Enhancement programme which saw fan favourite titles given a new look with a free 4K upgrade.

During the talk, it was revealed that Quantum Break will be joining the program. The game will receive a free 4K upgrade for XBOX One X owners.




You can watch the briefing above, or check out the transcript of the announcement below:

XBOX Gamescom Briefing Transcription / Quantum Break Section

Aaron: ...Of course, when people saw the specs of the XBOX One X, and all the power and the ability to do true 4K gaming, they said “are you going to take any of the games that I own and make enhancements”. And so within Microsoft Studios, we’re going back and making games like Gears of War 4, updating it and [in] true 4K with HDR. We’re doing the same for a bunch of our other titles; adding 4K upgrades. These are free 4K upgrades. So if you own Forza Horizon 3, you own Minecraft, you own Killer Instinct, Halo Wars 2, all those titles we’re going to update for you for free.

Graeme: Nice.

Maxi: So-

Graeme: There’s other games as well, right?

Maxi: There’s definitely-

Aaron: So, you’re right! I have some more. Fans asked [unclear] and that’s great, [unclear] with love. What about Halo 5? Well the team at 343, we’re excited to share, is going back and updating Halo 5 in 4K as well. And one of my personal favourite games from last year, a masterpiece that Shannon and her team actually gave to us, Quantum Break, today we’re announcing will be another free 4K upgrade as part of our Enhanced programe.

Graeme: That’s great news, Quantum Break looked amazing anyway, it’s going to look incredible on XBOX One X

Shannon: Shawn Ashmore in 4K!

Graeme: Well. Say no more! He is a dish. That is for sure.

Maxi: So not only Remedy got their hands on a dev kit, also we have a lot of other partners that have a dev kit at their studios. There’s a lot of other partners that have a dev kit at their studios. What are they having in stock?

Aaron: Response has been great. We obviously made sure we had our dev kits out to folks as soon as possible within a couple of months we’ve seen an incredible response, and in fact, we have a programme for these titles now, that they’re XBOX One X Enhanced. You’ll see it on the box, and we’re in fact today going to release our first list of titles which are committed to doing enhancements for XBOX One X.

18th August 2017
Devcom 2017 / Remedy Events

If you're heading to DevCom this weekend, a games developer event at Gamescom, Remedy is there with lectures and booze!


Up first, Remedy's Senior Gameplay Animator, Ilkka Kuusela is giving a talk on "Motion Matching: A Remedy for Animation?". The talk is being held between 17:00 to 18:00 on Sunday 20th August 2017.

Official talk description: "Motion Matching is currently hot topic in animation and something that is seeing a lot of research and experimentation done across various studios. Remedy is using motion matching to replace complex locomotion state machines with a solution that achieves similar quality with faster gameplay iteration times, better performance and less data that needs to be synced over network in, for example, multiplayer games. This talk will let you learn Remedy’s findings on motion matching, the devilish details we had to sort out to make the technique ready for production, and how it affects our animation pipeline."

For more information on the talk, visit the official website, HERE.


Wrapping up the weekend, Remedy has arranged a cocktail reception at Devcom, taking place between 19:00 and 21:00, also on Sunday 20th August. The developer's Instagram teases free drinks and prizes for those that attend.

8th August 2017
Off-Topic: International Cat Day 2017

Twitter was very eager to remind me when I woke up that today is International Cat Day. Originally started by the International Fund for Animal Welfare in 2002, the date is celebrated annually on 8th August. It's the perfect excuse, if ever the Internet needed one, to post up photos of their adorable and occasionally vicious, feline friends. (And yes, this article will have an Alan Wake connection!)

With that theme, buckle up, I'm going to tell you about my cats. I know, so unlike me! 

I've mentioned about a cat being around during the first few years of running the site. That was Tabbs, a beautiful tuxedo cat who would panic when she accidentally caught someone with her claws, but was also killing most of the wildlife in London. When I was a kid, I was terrified of pets. I'm still rather intimidated by dogs, but I stopped being scared of cats once she became a regular visitor and destroyer of our entire supply of ham for twelve years. She was also the first friend I ever made, so no pressure or anything, Tabbs! 



I'm using past tense here, and there's a bittersweet story about that. Tabbs is still alive and living by the seaside, and probably wiping out a decent amount of the seagull population. While she lived in my area, she was co-owned and adventurous, and was well known by my neighbours. Her other owner was elderly and sadly passed away after a sudden illness a few summers ago. There were a lot of offers to take Tabbs in, but the family wanted to keep her, understandably, close. Of course I do still miss her, even now.

Tabbs was mentioned in a bunch of early articles on this site including Top 5 Scariest Remedy Moments, Alan Wake Cupcakes, and Pumpkin Carving on Halloween

A few months after Tabbs had retired to the coast, another cat had started to turn up at our doorstep enquiring about a vacancy. Sometimes when we left the window open, she would stroll in and fall asleep on someone's lap without the slightest bit of concern. We tried to find out where she actually lived, as she definitely lived somewhere, then she suddenly got ill. She slept in overnight and very early the following day she wanted to urgently leave. We couldn't keep her locked inside against her will and away from family, but we continued our search for them after she left.

She disappeared. After a few weeks my family had come to terms with the possibility that something bad had happened. Then six months later, she turned up on our doorstep again. She was thinner, her fur heavily matted from a mix of her old winter coat from the previous year and new winter coat coming through, and she had some grey hairs, but she was definitely the same cat. She also didn't have an owner anymore, or one that we could track; possibly because she had also developed a violent streak during panic attacks. But she was the still lovable lap cat that she ever was. 

January of this year, she got her official name, Mr Scratch, and she's doing a lot better now. She has a cat carrier in case of any emergencies, a cat tree, a bed, blankets, an outdoor shelter, half a year supply of Whiskas and plenty of cat treats and toys. Her last panic attack was last year and she has very strong views on fish. As her name is Alan Wake-inspired, you can sometimes follow her antics on the site's Instagram. She's like the Tommy Wiseau of the cat world. 


3rd August 2017
Free Signed Poets of the Fall Postcard with Orders from Official Store

Poets of the Fall, the real life band behind Alan Wake's Old Gods of Asgard, has a special promotion running for fans who purchase merchandise through their official store. With each order, the company will include a free postcard, signed by the band.

International delivery is available from Backstage Rock Shop (formally Mad Supply), who has a wide range of products available from patches to vinyls, CDs, DVDs, and t-shirts. The campaign is available for a limited time. You can check out the store and deal, HERE!

A bit of information about the band: Poets of the Fall has had a long history with Remedy, which officially started back in 2003 with Max Payne 2: The Fall of Max Payne. For the game, POTF created their first song, Late Goodbye based on a poem by Sam Lake. Later, the band returned for Alan Wake, creating the custom songs The Poet and the Muse and Children of the Elder God. Their song War, from their album, Twilight Theater, also made an appearance in the game. Their latest project with the developers has been with Alan Wake's American NightmareBalance Slays the Demon was created specifically for the title, and The Happy Song (which also appeared in the album Temple of Thought) also appeared in the game. 


2nd August 2017
Remedy and Nvidia Team Up To Streamline Motion Capture & Animation

Hello from an extremely overcast and murky Wednesday evening in London! Fortunately we have some pretty cool Remedy-related news to distract us from the weather...

The developer has teamed up with Nvidia to help streamline an expensive and time consuming but important part of game development, motion capture and animation. The results were teased online a few days ago but were officially announced at this year's SIGGRAPH. The new technology run on Nvidia's eight-GPU DGX-1 server and is described as a deep learning neural network.

Once the network is fed the initial reference footage; up to ten minutes of the actors providing three phonetically complex sentences, it's possible with some additional training, to record audio later and have the software produce realistic facial animation using the original footage as a guideline.

At the event, Antti Herva (Remedy's Lead Character Technical Artist) stated "Based on the Nvidia Research work we've seen in AI-driven facial animation, we're convinced AI will revolutionise content creation. Complex facial animation for digital doubles like that in Quantum Break can take several man-years to create. After working with Nvidia to build video, and audio, driven deep neural networks for facial animation, we can reduce that time by 80 percent in large scale projects and free our artists to focus on other tasks."

The project is still in the making but it's looking very promising so far!

For more information, check out Ars Technica's article on it, HERE.

1st August 2017
Remedy Events for Assembly 2017

This year marks the 25th year of Assembly; one of the largest computer conventions in Europe!

The event has a lot going on with a Game Jam, a VR zone, drone racing, robot wars, and lectures. The latter of which is sponsored by Remedy this year and takes places from Thursday 3rd to Saturday 5th of August. And if the day's events haven't tired you out, Remedy's Sound Designer, Ville Sorsa (DJ Rx) will be playing a set at the party on Friday 4th at 22:45.

This year Assembly starts on Thursday 3rd and finishes on Sunday 6th August. It takes place at Messukeskus in Helsinki with just a quick walk from Pasila train station. Ticket prices start at just €15.

For more information, check out the Assembly website, HERE!


-- CONSOLE & PC GAMES --

The Control Series

The Crossfire Series

The Quantum Break Series

The Alan Wake Series

The Max Payne Series

Additional

-- MOBILE GAMES --

-- LIVE ACTION SERIES --

Icons by the incredible, Evil-Owl-Loki.

Beyond the shadow you settle for, there is a miracle illuminated.