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CONTROL Resonant Reveal Trailer

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Remedy Celebrates 30th Anniversary

For the studio's 30th anniversary, Remedy has arranged a series celebrations from new merchandise to upcoming dev livestreams.

Community Spotlight: Yasmin's Stunning Freya Concepts

In our latest Community Spotlight, we look at Yasmin's incredible in-depth work exploring one of Alan Wake 2's most mysterious characters, Freya Anderson. .

Year In Review [2024]

Before we settle into 2025, let's take a quick look back into the past twelve months, revisiting the milestones and events that took place at the studio and in the community.

A Conversation with Tiia Öhman

We recently spoke Tiia Öhman about working as a photographer on the Alan Wake 2 set. Her stunning work can be seen in-game, in marketing, and on merchandise.

An Open Letter from Sam Lake / Alan Wake Remastered

Read Sam Lake's open letter announcing Alan Wake Remastered.

Our Conversation with Matthew Porretta, the Voice of Alan Wake

To celebrate the game's 10th anniversary, we sat down with Matthew Porretta, the incredible voice actor behind Alan Wake, to talk about his experiences and memories.


24th January 2026
Rewatch Yesterday's FBC: Firebreak Developer Update January 2026 w. Mike Kayatta & Simon Rozner

Yesterday afternoon, Remedy held a special one-hour livestream celebrating the release of  FBC: Firebreak's new Rogue Protocol update! The broadcast allowed the studio to pull back the curtain on how the update came to be, the inspirations for the team, and the key aspects they wanted to ensure stayed true.

The livestream featured Julius Fondem (Community Manager), Mike Kayatta (Game Director) and Simon Rozner (Principal Game Designer). They were joined offscreen by firebreakers Miika Huttunen (Senior Communications Manager) and Francisco Da Silva (Junior QA Tester) for the Endless Shift runs. They were also joined by a surprise Josh Wichard (the voice actor for Jerry Standish) in the chat.

Introducing Rogue Protocol, Kayatta stated in the livestream that "Endless Shift is the highlighted new mode that we've placed into Firebreak. At its core, it's a combination of wave-survival and rougelite mode, where players are tasked with seeing how long they can survive against the increasing threat of Hiss, who are getting stronger and faster. While [Firebreakers] absorb some of that Corruption and get stronger, they last as long as they can, and then inevitably die... with rewards!" Enhancements and exclusive variant cosmetics are both rewards that the players can obtain solely through the Endless Shift mode, with the livestream later showing how they are collected.  

With the team being huge fans of multiplayer experiences, Kayatta later continues, describing the initial discussions for the mode, "In its earliest incarnation, we really wanted to look at ways to increase the ways players can interact with Firebreak and have fun. And we really love all the crisies that we've built, and they've been a ton of fun trying to figure them out, and we kinda just decided at some point that we wanted to give people looking for more of a rounded experience, other things to do in the space, a new way of engaging with the game. We, and I'm sure tons of people in the world, are big fans of different roguelite experiences [...] and ultimately, wanted to explore what it would be like if we brought something like that forward into Firebreak." To ensure that the FBC: Firebreak remained true to its tone and pick-up-and-play capabilities, the game underwent a lot of testing to ensure the right balance of challenge and reward. During the livestream's first run, Rozner shared that the highest score internally was Wave 46, played with just two people. 

Check out the full FBC: Firebreak January 2026 Update below or on the studio's YouTube, HERE!

23rd January 2026
FBC: Firebreak's Double XP Weekend
[Plus Free Weekend on Steam Until January 26th]

This weekend, to celebrate the launch of FBC: Firebreak's Major Update, Rogue Protocol, Remedy is hosting a special in-game event in which XP will be doubled.

That's not all, though! If you own a gaming PC but have yet to explore FBC Firebreak, the adventure is currently free to play on Steam until Monday, 26th January at 9pm GMT (11pm EET). Though it can be played solo, the game is designed with a team of three in mind, so if you have someone who might like a venture into The Oldest House, now is the perfect time to recruit. If you enjoy the game, the title is 60% off to own. 

The studio kicked off the special weekend with a developer livestream featuring Julius Fondem (Community Manager), Mike Kayatta (Game Director), and Simon Rozner (Principal Game Designer), who took a closer look at the new update and the roguelite game mode. If you missed it, you can rewatch it on their YouTube channel, HERE!

FBC: Firebreak is a three-player cooperative first-person shooter set inside The Oldest House. Still in lockdown after seven years, things have gotten desperate. You and your team are part of the Firebreakers, an adaptable response unit tasked with facing the most dangerous tasks as the siege with the Hiss wages on. 

FBC: Firebreak is out now for PC (via Steam and Epic Games Store), Xbox Series X|S and PlayStation 5. 

Important Cat Contribution: m   fgft/:htg.yyy
(Thanks, Scratch!)

22nd January 2026
Remedy To Host New FBC: Firebreak Developer Update Livestream on Friday

In celebration of FBC: Firebreak's second major update, Rogue Protocol launching this week, Remedy is holding a special livestream where they will be diving into how the update came to be.

The livestream, set to go live at the earlier time of 1pm GMT (3pm EET), will feature Mike Kayatta (Game Director) and Simon Rozner (Principal Game Designer). Setting the scene, the studio teased that "We'll be talking about the Rogue Protocol update and what it was like creating it, all while playing Endless Shift!"

The broadcast marks the second Developer Update for FBC: Firebreak, and the first post-launch livestream. Remedy kickstarted the series back in April 2025, with a closer look at the Paper Chase Job and release edition.

Time: 3pm EET, Friday 23rd January 2026

Twitch: twitch.tv/remedygames
YouTube: youtube.com/live/ENh5lBozYTg?feature=share

22nd January 2026
FBC: Firebreak Receives Post-Update 18.2 Hotfix
[Fixes to Gameplay & Endless Shift]

Following the release of Rogue Protocol on Monday, FBC: Firebreak's second major content update, Remedy has deployed a hotfix to address some of the bugs that arose following the rollout. The patch targets the new Endless Shift roguelite game mode and provides fixes to tutorials, UI, and gameplay, including outfit and weapon fixes.

It also fixed an issue "where late-joining players could not choose a new weapon if they joined during the preparation phase for wave 9 or 17," which felt less like a bug and more like the realities of being wildly unprepared for the day. Though probably best gameplay-wise to fix it. 

Check out the full changes below:

PlayStation 5: 1.008.002
Xbox Series X|S: 1.8.2.0 
PC: 1.8.2
Windows PC: 1.8.2.0 

Overview 

This hotfix delivers multiple fixes for Endless Shift, alongside bug fixes to the Tutorial, Requisitions, UI elements, and general gameplay issues. 

Patch notes 


General 

  • Fixed a clipping issue with Nahti and Ranger Gloves when using two-handed weapons 
  • Added instruction videos in the Loadout menu for the new weapons (Scattergun, Rotary Cannon, Semi-Automatic Rifle) and grenades (Freeze, Black Rock, Healing) introduced in Major Update Breakout 
  • Fixed an issue where the host could not switch a public party to private (or vice versa) from the pause menu during an active Crisis 
  • Fixed an issue where outlines on pinged items could sometimes disappear 

Enemies 

  • Increased the damage the Hiss Breaker takes from armor-piercing weapons 


Requisitions 

  • Fixed an issue where the Purchase button could fail to display correctly 


Tutorial 

  • Fixed an issue where players could be blocked from starting a Crisis after losing their internet connection during their first Tutorial playthrough 
  • Fixed an issue where reconnecting a controller during Menu Tutorials could break tutorial progression 


Endless Shift 

  • Fixed an issue that could occur when reaching five levels of the Corruption Enhancement, where players could not collect any more Corruption 
  • Removed instances where placeholder text could appear 
  • Fixed the Backdraft Enhancement so it now correctly increases damage 
  • Fixed the Stingy Enhancement so the first reroll is now always free, as intended 
  • Fixed an issue where late-joining players could not choose a new weapon if they joined during the preparation phase for wave 9 or 17 
  • Fixed text alignment issues in the “Choose New Weapon” phase in certain localizations 
  • Fixed the Snake Skin Enhancement so it now works as intended, granting passive healing while reducing shower healing 
  • Fixed a rare issue where another player could appear downed while the Healing power-up was active, even though they were not 

List of currently known issues:

-- CONSOLE & PC GAMES --

The CONTROL Series

The Crossfire Series

The Quantum Break Series

The Alan Wake Series

The Max Payne Series

Additional

-- MOBILE GAMES --

-- LIVE ACTION SERIES --

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