There are places in our world where fiction and dreams can come true.

CONTROL Resonant Reveal Trailer

CONTROL Resonant has been officially revealed with a debut trailer showcased during The Game Awards, along with first game details.

Remedy Celebrates 30th Anniversary

For the studio's 30th anniversary, Remedy has arranged a series celebrations from new merchandise to upcoming dev livestreams.

Community Spotlight: Yasmin's Stunning Freya Concepts

In our latest Community Spotlight, we look at Yasmin's incredible in-depth work exploring one of Alan Wake 2's most mysterious characters, Freya Anderson. .

Year In Review [2024]

Before we settle into 2025, let's take a quick look back into the past twelve months, revisiting the milestones and events that took place at the studio and in the community.

A Conversation with Tiia Öhman

We recently spoke Tiia Öhman about working as a photographer on the Alan Wake 2 set. Her stunning work can be seen in-game, in marketing, and on merchandise.

An Open Letter from Sam Lake / Alan Wake Remastered

Read Sam Lake's open letter announcing Alan Wake Remastered.

Our Conversation with Matthew Porretta, the Voice of Alan Wake

To celebrate the game's 10th anniversary, we sat down with Matthew Porretta, the incredible voice actor behind Alan Wake, to talk about his experiences and memories.


10th January 2026
Remedy Devs Pulls Back Curtain on The Game Awards On-Stage Performance

For the announcement of CONTROL Resonant at The Game Awards, the TGA organisers and Remedy went above and beyond, creating a dramatic and attention-grabbing performance both on and off screen. The epic reveal trailer was paired with an onstage performance, connecting the end of CONTROL to the events of its sequel. In the centre was Dylan, whose story tied the two pieces together. 

Following the reveal, several people involved in the stage performance pulled back the curtain on their hopes, plans, and last-minute worries ahead of The Game Awards. 

The Performance.

Following an introduction by Geoff Keighley, the scene begins with an actor suspended in darkness, minimally lit from below. Around them, the redacted pages from the FBC archives rain from the ceiling. As they float down, some pages appeared to feature a black and white photograph of Slide Projector, an important Object of Power from Dylan's childhood. The actor then moves to a horizontal position with sharp twitching movements, as the three large screens behind come to life, flashing the hypnotic red Hiss pulse screen. Seconds later, the screen transforms, showing the final cinematic from CONTROL; Jesse using her powers to purge The Hiss from her brother's mind, the actor onstage mimicking Dylan's pose. Shots of Polaris' fractural image are superimposed, the image getting more prominent, until the screen eventually goes black. 

The sound of a chorus erupts as the scene resets. Green lights capture the smoke lying low on the ground. On stage is a clear box with thick, strong sides, a replica of Dylan's containment cell. Dull blue lights inside it highlight the claustrophobic nature of it.  The actor descends on wires into the centre of the box and takes a seated position, his back to the audience. A close-up shows that he is wearing Dylan's grey outfit, with the name P6 in black on his back. "Do you feel it? Something's coming" is heard over the speakers, voiced by Resonant's lead, Sean Durrie. With the stage actor in silhouette centrestage, tesselating patterns in gold, green, blue and purple appear on the screen. A cacophony of sound, culminating in the fragile shaking of a rocking coffee cup. The performance seamlessly blends into the trailer.

It's an impressive sequence and one that perfectly captures Dylan's journey from the end of CONTROL and puts him front and centre for the sequel. In a series of social media posts following the presentation, developers at Remedy have revealed a little about how the stage performance came to be.

The Planning Stage.

Writing on Twitter, Remedy's Communication Director, Thomas Puha, wrote about his initial viewing of the box that would take centre stage. "Wasn’t even sure I’d make it to TGAs but I did. Seeing our glass box segment rehearsals a few days prior was awesome and again showed just how many incredible people work on The Game Awards. It really takes a village. My main concern was that the glass box was not gonna be a Spinal Tap Stonehenge situation." In the post, he references an iconic scene from the 1984 film This Is Spinal Tap. In the scene, the band commissions a Stonehenge set for their stage performance, but incorrectly ends up with one measuring 18 inches rather than 18 feet. Given that the actor would need to fall gradually into the box, measurements were key.

Ensuring that things worked smoothly, discussions for the reveal were conducted far in advance. On his own profile, The Game Awards founder, Geoff Keighley revealed the timeline for such a project, posting "Our team had a lot of fun working with Remedy to create a very theatrical lead in to the CONTROL Resonant reveal at TGA. Many of these moments take months and months of work - we had our first meeting about this one in March."

Some of that work was touched on in CONTROL Resonant's Creative Director's post, which included a diagram from the planning stage. Mikael Kasurinen writes, "Behold. My nuanced yet expressive first sketch of the CONTROL Resonant TGA stage show - thank you awesome @geoffkeighley, @AnssiMaatta [Live-Action & Cinematics Director on CONTROL and Alan Wake 2], Kimmie Kim [Producer on The Game Awards] & whole @thegameaward crew for rolling with it and putting together such a magical show! @ControlRemedy." 






Image Source: Mikael Kasurinen, Twitter.

9th January 2026
Alan Wake Remastered Joins Amazon Luna, Available for Standard and Premium Members

As of this week, Alan Wake Remastered is now part of the Amazon Luna catalogue, available for both Standard and Premium members. 

The game is just one of many titles being added to the platform this January, and is joined by EA SPORTS Madden 26 and Death Stranding Director's Cut. Sid Meier's Civilization VI has also been added for PC owners. 

An alternative to Xbox Game Pass Ultimate and Nvidia GeForce Now, Luna is a cloud gaming service that allows players to stream games to their PC, phone, or Smart TV without the need for specific hardware. Though, as with all cloud gaming platforms, a strong, stable internet is required.

If you have an Amazon Prime membership, you will automatically have access to the Standard Luna subscription as part of the service. To unlock a wider range of titles, Luna Premium subscription is available for $9.99 per month.

The service launched back in September 2020, with Control Ultimate Edition front and centre as part of their Day One catalogue. Though the 2019 adventure is not currently available on the service, there are plenty of other adventures to jump into.

Source: Amazon Luna



8th January 2026
Scott Miller Publishes Photo of Rare E3 2000 Gathering of Developers Booklet Featuring Max Payne

Over the winter break, Scott Miller (co-founder of Apogee) unearthed an unusual relic from E3 2000. The item was a book created by the Gathering of Developers for press covering the event, teasing their upcoming releases. A tongue-in-cheek twist on the group's initials, the book took inspiration from the Bible, recreating the overall style and internal formatting for "The Next Testament".

Each segment was dedicated to a specific upcoming game, published by the company, and if you're curious about Max Payne's listing, you're in luck! Sharing the discovery with followers on Twitter, Miller posted two photographs: one of the cover and one of the Max Payne teaser. Alongside them, he writes, "This holy book was given out to press at E3 in 2000. It contained pages for the many to-be-published games by Gathering of Developers, including Max Payne. A true relic from an earlier age." 

Check out the original tweet, HERE




The Wickedness of Men

The Gospel According to Max Payne


Chapter 1

In the later years of the century there was a dwelling in New York City a gentle man by the name of Max Payne. 

2 He was a law enforcement officer by trade and a devoted family man, as well. 

3 And it came to pass that he returned to his dwelling one evening to find his family, each and every one of them, taken by the hand of violent bloody murder.


Chapter 2

It was at this time that a new scourge had touched the land. 

2 A new instrument of the devil was wrapping its long bony fingers around the souls of men. 

3 It was a synthetic drug called Valkyr. And to it thousands of souls had been lost. 

4 Men turned to zombies. Their eyes burned green. They lusted for blood. 

5 And so it was that this incarnation of pure evil was responsible for the murders of the Payne family.


Chapter 3

Hear me well. There have been many stories of Innocents suffering at the hands of evil. 

2 But none so tragic and chilling as the story of Max Payne.

3 Vowing revenge and retribution, our hero disguised his true nature. 

4 Going undercover for the DEO, he infiltrated a powerful Mafia family.

5 His soul was under siege, and his true identity was known only to his boss, who was his brother in spirit and his best friend. 


Chapter 4

And so it came to pass that this man, his beloved friend, was also murdered.

2 And so it also came to pass that Max was framed.

3 And as a result, it came to pass that the cops believed him to be a cop killer, and the Mafia discovered his true identity.

4 Never has there been a man so hunted. Nor has there been a man so driven.

5 With evangelical zeal, Max began his journey to avenge the deaths of his loved ones, clear his sullied name, and snuff out the source of great evil.


Chapter 5

In times of great difficulty, take solace. Know that the Lord will not give you more than you can handle. Unless you are Max Payne.


Chapter 6

Max Payne is a hardcore 3D action shooter from 3D Realms and Remedy Entertainment that pushes the genre to its outer limits.

2 Spreading the word of hyperviolence, the title showcases Remedy's revolutionary MAX-FM Technology, the next-generation technology base that enables flexible and scalable computer game development that pushes the boundaries of 3D acceleration.


Chapter 7

Realism is Remedy's mantra and passion.

2 All weapons in Max Payne are created in realistic detail, with emptybrass ejected from arms exactly as in real life. 

3 Ballistics are calculated as closely as possible to real-world speed, ricochet angles, and gravitational effect: bullet collisions with actors are graphically exact. 

3 And Max Payne's particle systems are among the most advanced in the industry: muzzle flashes, fire, and smoke are fully volumetric.

5 Remedy is dedicated to developing photorealistic 3d characters, among the most realistic real-time characters in the industry. 

6 Max has different states of movement, most of which are concentrated on the weapons and using them- including doge and the shoot-dodge that makes Max throw himself to any direction and squeezes a rapid fire of shots while in mid-air.

7 With radiosity lighting, reflective light and deep shadows, Max Payne provides environments that are chillingly realistic. 


Chapter 8

So passionate are the developers to stay true to the church of visual effects; so dedicated are they to delivering only the gospel of grim beauty; so married to the notion of dark realism and heightened action, the title is exclusively 3D accelerated, via Direct 3D plus native support. 

2 The action is enveloped by more than 80 hand-painted comic panels.

3 The City is recreated in gritty detail. And the villains are conjured straight from hell.

7th January 2026
Remedy Takes A Closer Look at CONTROL Resonant's Debut Trailer

In a new teaser for CONTROL Resonant, Remedy has pulled back the curtain on some of the things you may have missed from the original reveal video, from Dylan's mysterious metal plate to the location of the FBC. 

In case you missed it, Remedy revealed their latest game, CONTROL Resonant, at The Game Awards last month. While a direct sequel to Control, the game can also be played without knowledge of the original, though there's still plenty of time to jump into the first adventure before its launch later this year. In Resonant, you'll play as Dylan Faden, the younger brother of the now-missing FBC Director, Jesse Faden. Desperate, The Board has called up the FBC's most volatile and unpredictable asset, previously dismissed as "a lost cause."

Check out the new teaser (and transcript) below...

Transcript

How observant are you? CONTROL Resonant debut trailer was packed full of little details. So many that you may not have caught them all on your first watch. We've got you covered, though. Here are five things you might have missed.

The device on the back of Dylan's head. Look closely, and you'll spot a metal plate just above Dylan's neck with a P6 sticker referencing the Federal Bureau of Control's Prime Candidate Program that Dylan was part of during his captivity. He might be out of his coma and exploring the outside world, but it looks like Dylan's still on the FBC's leash. What will happen if he strays from his mission? 

The Board's new sound. Previously, the shadowy group of entities known as "The Board" spoke to Jesse in muffled, garbled tones with most sentences carrying multiple potential meanings. With Dylan, their language seems less ambiguous, their voice blaring into his mind. Has Dylan's time on the Astral Place strengthened his connection to The Board, or is something else at play?

The Prime Candidate Program. As Jesse approaches Dylan's bedside, you might have spotted some papers spread out on the desk. These files detail the tragic events that Dyland and Jesse survived in 2002, and the controversial program the FBC created to shape them into the next Bureau directors. What was Jesse searching for, and did she find something that led to her disappearance? 

Thomas Street. Before Dylan makes his stand against The Hiss, he emerges from the fictional Thomas Street station. Control fans might recognise Thomas Street as the location of the ever-shifting FBC headquarters, The Oldest House. Usually, The Oldest House remains inconspicuous, only to be found if you're already looking for it. Now it sits in the centre of a reality-warping event, as the cosmic entities it once fought to contain wreak havoc across Manhattan. 

New unfriendly faces. While The Mold and The Hiss return in CONTROL Resonant, they've taken on a range of horrifying new shapes. Hosts for The Hiss used to retain a largely human appearance, but now nightmarish creatures twisted beyond recognition stalk an altered Manhattan. Something about this situation has made The Bureau desperate enough to deploy one of their most volatile and feared assets, Dylan Faden.

Follow us here to be the first to discover new secrets. In the meantime, you can wishlist CONTROL Resonant on PlayStation 5, Xbox Series X and S, and PC via Steam and the Epic Games Store ahead of release in 2026.

-- CONSOLE & PC GAMES --

The CONTROL Series

The Crossfire Series

The Quantum Break Series

The Alan Wake Series

The Max Payne Series

Additional

-- MOBILE GAMES --

-- LIVE ACTION SERIES --

Icons by the incredible, Evil-Owl-Loki.

Beyond the shadow you settle for, there is a miracle illuminated.