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CONTROL Resonant Reveal Trailer

CONTROL Resonant has been officially revealed with a debut trailer showcased during The Game Awards, along with first game details.

Remedy Celebrates 30th Anniversary

For the studio's 30th anniversary, Remedy has arranged a series celebrations from new merchandise to upcoming dev livestreams.

Community Spotlight: Yasmin's Stunning Freya Concepts

In our latest Community Spotlight, we look at Yasmin's incredible in-depth work exploring one of Alan Wake 2's most mysterious characters, Freya Anderson. .

Year In Review [2024]

Before we settle into 2025, let's take a quick look back into the past twelve months, revisiting the milestones and events that took place at the studio and in the community.

A Conversation with Tiia Öhman

We recently spoke Tiia Öhman about working as a photographer on the Alan Wake 2 set. Her stunning work can be seen in-game, in marketing, and on merchandise.

An Open Letter from Sam Lake / Alan Wake Remastered

Read Sam Lake's open letter announcing Alan Wake Remastered.

Our Conversation with Matthew Porretta, the Voice of Alan Wake

To celebrate the game's 10th anniversary, we sat down with Matthew Porretta, the incredible voice actor behind Alan Wake, to talk about his experiences and memories.


14th January 2026
FBC Zine Opens Contributor Applications for Volume 4
[Writers, Artists, and Multimedia]

Curated by Zath (RangerZath) and Wendy (WonderousWendy), the FBC Zine is now accepting writer, artist, and multimedia contributor applications for its fourth annual publication! The upcoming piece will be centred around food and drink within the Remedy Connected Universe. This could include mocktail recipes, promotional diner posters, or Altered Item documentation, whatever you can think of that connects to the theme.

There are some things to note before you apply! For applications, Wendy and Zath are looking for pieces that are set within the game universe. This rule only really impacts writers, but it is key to know before signing up. (We made that error with our application to their original zine.) This could mean writing from the perspective of an FBC bureaucrat, rather than writing as a player about an aspect of the game. Of course, for artists, the distinction won't impact you all that much.

With drinks being a key aspect, the duo has also touched on alcohol. Their guidelines state, "Because this is a SFW zine, no explicit or off-screen alcohol abuse will be featured in the zine. The zine’s content guidelines for this topic will be comparable to Remedy’s depiction of these themes (e.g., Zachariah Trench drinking scotch at the Director’s desk). Recipes featuring alcohol will not be allowed; mocktail versions of alcoholic drinks are allowed however (e.g., Northmoor’s Mocktail Fireball)." You can view the full list HERE.

The project has been a yearly treat for artists and fans of the Remedy Connected Universe. The tradition began in 2023, with the FBC Zine Vol 1, a compilation centred around Control's fourth anniversary. The Oceanview Guestbook was released the following year and expanded to include the Alan Wake series. And finally, last year's zine, FBC Zine III, brought a spooky twist, with horror providing the central theme.

Best of luck to all you wonderful artists and writers applying this year!

For more details, check out their Contributor Applications page, HERE!



11th January 2026
CONTROL Resonant In The News, What To Watch In 2026

A short but sweet wrap-up for today! At the turn of the year, gaming websites welcomed 2026 with new articles looking at the planned releases and possible surprises awaiting us. With CONTROL Resonant set for a release later this year, the title was a recurring topic during these discussions. Below is a selection of articles covering Dylan's upcoming adventure, from journalists' most anticipated titles to how CONTROL Resonant could be the perfect sequel.

10th January 2026
Remedy Devs Pulls Back Curtain on The Game Awards On-Stage Performance

For the announcement of CONTROL Resonant at The Game Awards, the TGA organisers and Remedy went above and beyond, creating a dramatic and attention-grabbing performance both on and off screen. The epic reveal trailer was paired with an onstage performance, connecting the end of CONTROL to the events of its sequel. In the centre was Dylan, whose story tied the two pieces together. 

Following the reveal, several people involved in the stage performance pulled back the curtain on their hopes, plans, and last-minute worries ahead of The Game Awards. 

The Performance.

Following an introduction by Geoff Keighley, the scene begins with an actor suspended in darkness, minimally lit from below. Around them, the redacted pages from the FBC archives rain from the ceiling. As they float down, some pages appeared to feature a black and white photograph of Slide Projector, an important Object of Power from Dylan's childhood. The actor then moves to a horizontal position with sharp twitching movements, as the three large screens behind come to life, flashing the hypnotic red Hiss pulse screen. Seconds later, the screen transforms, showing the final cinematic from CONTROL; Jesse using her powers to purge The Hiss from her brother's mind, the actor onstage mimicking Dylan's pose. Shots of Polaris' fractural image are superimposed, the image getting more prominent, until the screen eventually goes black. 

The sound of a chorus erupts as the scene resets. Green lights capture the smoke lying low on the ground. On stage is a clear box with thick, strong sides, a replica of Dylan's containment cell. Dull blue lights inside it highlight the claustrophobic nature of it.  The actor descends on wires into the centre of the box and takes a seated position, his back to the audience. A close-up shows that he is wearing Dylan's grey outfit, with the name P6 in black on his back. "Do you feel it? Something's coming" is heard over the speakers, voiced by Resonant's lead, Sean Durrie. With the stage actor in silhouette centrestage, tesselating patterns in gold, green, blue and purple appear on the screen. A cacophony of sound, culminating in the fragile shaking of a rocking coffee cup. The performance seamlessly blends into the trailer.

It's an impressive sequence and one that perfectly captures Dylan's journey from the end of CONTROL and puts him front and centre for the sequel. In a series of social media posts following the presentation, developers at Remedy have revealed a little about how the stage performance came to be.

The Planning Stage.

Writing on Twitter, Remedy's Communication Director, Thomas Puha, wrote about his initial viewing of the box that would take centre stage. "Wasn’t even sure I’d make it to TGAs but I did. Seeing our glass box segment rehearsals a few days prior was awesome and again showed just how many incredible people work on The Game Awards. It really takes a village. My main concern was that the glass box was not gonna be a Spinal Tap Stonehenge situation." In the post, he references an iconic scene from the 1984 film This Is Spinal Tap. In the scene, the band commissions a Stonehenge set for their stage performance, but incorrectly ends up with one measuring 18 inches rather than 18 feet. Given that the actor would need to fall gradually into the box, measurements were key.

Ensuring that things worked smoothly, discussions for the reveal were conducted far in advance. On his own profile, The Game Awards founder, Geoff Keighley revealed the timeline for such a project, posting "Our team had a lot of fun working with Remedy to create a very theatrical lead in to the CONTROL Resonant reveal at TGA. Many of these moments take months and months of work - we had our first meeting about this one in March."

Some of that work was touched on in CONTROL Resonant's Creative Director's post, which included a diagram from the planning stage. Mikael Kasurinen writes, "Behold. My nuanced yet expressive first sketch of the CONTROL Resonant TGA stage show - thank you awesome @geoffkeighley, @AnssiMaatta [Live-Action & Cinematics Director on CONTROL and Alan Wake 2], Kimmie Kim [Producer on The Game Awards] & whole @thegameaward crew for rolling with it and putting together such a magical show! @ControlRemedy." 






Image Source: Mikael Kasurinen, Twitter.

9th January 2026
Alan Wake Remastered Joins Amazon Luna, Available for Standard and Premium Members

As of this week, Alan Wake Remastered is now part of the Amazon Luna catalogue, available for both Standard and Premium members. 

The game is just one of many titles being added to the platform this January, and is joined by EA SPORTS Madden 26 and Death Stranding Director's Cut. Sid Meier's Civilization VI has also been added for PC owners. 

An alternative to Xbox Game Pass Ultimate and Nvidia GeForce Now, Luna is a cloud gaming service that allows players to stream games to their PC, phone, or Smart TV without the need for specific hardware. Though, as with all cloud gaming platforms, a strong, stable internet is required.

If you have an Amazon Prime membership, you will automatically have access to the Standard Luna subscription as part of the service. To unlock a wider range of titles, Luna Premium subscription is available for $9.99 per month.

The service launched back in September 2020, with Control Ultimate Edition front and centre as part of their Day One catalogue. Though the 2019 adventure is not currently available on the service, there are plenty of other adventures to jump into.

Source: Amazon Luna



-- CONSOLE & PC GAMES --

The CONTROL Series

The Crossfire Series

The Quantum Break Series

The Alan Wake Series

The Max Payne Series

Additional

-- MOBILE GAMES --

-- LIVE ACTION SERIES --

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